Game Artist at Thrifty AI
June 1, 2023 - February 1, 2025🎮 As a Game Artist at Thrifty AI, I was responsible for designing and optimizing high-quality 3D assets for real-time gaming environments. My work focused on bringing characters and props to life, ensuring each asset met both aesthetic and performance standards across the pipeline.
🧠 I collaborated closely with developers and the technical art team to integrate assets from Blender into Unreal Engine, enhancing both visual appeal and gameplay experience.
📌 Key Contributions:
🔹 Created and textured detailed 3D assets for characters, props, and environments
🔹 Implemented asset pipelines from modeling in Blender to final integration in Unreal Engine
🔹 Collaborated cross-functionally with devs and designers to ensure seamless asset performance
🔹 Contributed to iterative improvements in the asset library, optimizing for stylized and photorealistic visuals
🔹 Applied feedback quickly in an agile development environment, maintaining visual consistency across projects
🛠️ Key Tools Used:
Unreal Engine, Blender, Substance Painter, ZBrush, Adobe Photoshop, Marmoset Toolbag
🎮 As a Game Artist at Thrifty AI, I was responsible for designing and optimizing high-quality 3D assets for real-time gaming environments. My work focused on bringing characters and props to life, ensuring each asset met both aesthetic and performance standards across the pipeline. 🧠 I collaborated closely with developers and the technical art team to integrate assets from Blender into Unreal Engine, enhancing both visual appeal and gameplay experience. 📌 Key Contributions: 🔹 Created and textured detailed 3D assets for characters, props, and environments 🔹 Implemented asset pipelines from modeling in Blender to final integration in Unreal Engine 🔹 Collaborated cross-functionally with devs and designers to ensure seamless asset performance 🔹 Contributed to iterative improvements in the asset library, optimizing for stylized and photorealistic visuals 🔹 Applied feedback quickly in an agile development environment, maintaining visual consistency across projects 🛠️ Key Tools Used: Unreal Engine, Blender, Substance Painter, ZBrush, Adobe Photoshop, Marmoset Toolbag
Skills: Environment Assets · Asset Optimization · Marvelous Designer · Real-Time Integration · Character & Prop Design