Available to hire
I’m a passionate 3D artist focused on creating immersive, optimized assets for games and mobile experiences. I love crafting stylized characters, props, and environments, and I value iterative feedback to balance performance with visual quality.
I thrive in team-driven workflows, enjoy learning new tools, and I’m always exploring ways to push aesthetics while keeping production efficient.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Advanced
Hebrew (modern)
Fluent
Arabic
Fluent
Work Experience
3D Artist Intern at BloodyRain Studio (Remotely)
April 30, 2025 - September 5, 2025Developed high-quality 3D models for games and animation using Maya and ZBrush, ensuring both aesthetic and technical excellence. Textured assets using Substance Painter to achieve realistic or stylized results. Refined models based on feedback, enhancing topology, UV mapping, and detailing for optimal performance. Gained hands-on experience with industry-standard workflows, strengthening skills in texturing, optimization, and production efficiency.
Freelance 3D Artist at Independent / Freelance
January 1, 2024 - PresentDelivered game-ready, optimized 3D models tailored for real-time rendering and client specifications. Created stylized assets and characters, including NFT collections and production-ready props, ready for game pipelines and 3D printing. Employed Maya, ZBrush, Substance Painter, and Photoshop to ensure high-quality results across multiple platforms.
Education
3D Animation Program at IAC - 3D Animation College, Tel Aviv
May 1, 2021 - May 1, 2023Internship at BloodyRain Studio (Remote)
December 1, 2024 - April 1, 2025Qualifications
Creature Garage CG Grooming Workshop
February 1, 2023 - April 30, 2023ELEMENTZA Hard Surface Workshop
March 1, 2022 - July 1, 2022Industry Experience
Gaming, Media & Entertainment, Software & Internet, Consumer Goods, Manufacturing, Education, Professional Services
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