I am a digital designer with over 3 years of experience in 3D design using Blender and Substance Painter, and 2D design with Photoshop and Illustrator. I also create animated content using After Effects and Premiere. I've demonstrated my skills in-game art, animations, 3D design, and 2D still and animated content, along with creating demo videos at 3Finery and Edinburgh Napier University. As a fast learner, I can quickly adapt to new processes and systems. Beyond my design work, I have volunteered with the Edinburgh International Film Festival as a Display Team Volunteer. I actively enjoy modeling 3D props in Blender, ranging from low-poly stylised to high-resolution models, and I am passionate about expanding my skills in AR and VR development using Unity and Unreal.

Samantha Hannah

I am a digital designer with over 3 years of experience in 3D design using Blender and Substance Painter, and 2D design with Photoshop and Illustrator. I also create animated content using After Effects and Premiere. I've demonstrated my skills in-game art, animations, 3D design, and 2D still and animated content, along with creating demo videos at 3Finery and Edinburgh Napier University. As a fast learner, I can quickly adapt to new processes and systems. Beyond my design work, I have volunteered with the Edinburgh International Film Festival as a Display Team Volunteer. I actively enjoy modeling 3D props in Blender, ranging from low-poly stylised to high-resolution models, and I am passionate about expanding my skills in AR and VR development using Unity and Unreal.

Available to hire

I am a digital designer with over 3 years of experience in 3D design using Blender and Substance Painter, and 2D design with Photoshop and Illustrator. I also create animated content using After Effects and Premiere. I’ve demonstrated my skills in-game art, animations, 3D design, and 2D still and animated content, along with creating demo videos at 3Finery and Edinburgh Napier University.

As a fast learner, I can quickly adapt to new processes and systems. Beyond my design work, I have volunteered with the Edinburgh International Film Festival as a Display Team Volunteer. I actively enjoy modeling 3D props in Blender, ranging from low-poly stylised to high-resolution models, and I am passionate about expanding my skills in AR and VR development using Unity and Unreal.

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Work Experience

Research Assistant (Technical Art/rendering) at Edinburgh Napier University
December 31, 2024 - September 5, 2025
Generated 3D artistic visualisations in Blender of emission data for a client. Participated in research to develop concepts, create avatars (texturing, rigging, retargeting, animating), develop immersive 3D VR game environments, and design booths for showcasing Dancegraph at Devcom and Gamescom. Optimized assets for in-game use and employed version control using Git/GitHub.
Technical Artist at 3Finery LTD
September 30, 2023 - September 5, 2025
Created game art with cell-shaded aesthetics and engaging mobile app demo videos with storytelling for CES, attracting multiple investors. Crafted DAE/SCN files with blend shapes in Blender, and textures in Photoshop & Substance Painter for 3D AR models driven by AI. Collected geolocation data for LisNav app designed for visually impaired users. Optimized 3D assets for in-game models and employed version control with Git/GitHub.
Graphic Designer at C-MIST LTD
June 30, 2021 - September 5, 2025
Designed and ensured the functionality of interactive training presentations for oil, gas, and construction training packages using Photoshop, Illustrator, After Effects, and PowerPoint. Collaborated with colleagues and adhered to various deadlines.

Education

Bachelor of Science (Honours) at Edinburgh Napier University
September 11, 2018 - July 10, 2025
DIgital Media & Interaction Design. First Class
BSc Hons Digital Media & Interaction Design at Edinburgh Napier University
January 1, 2018 - January 1, 2020
3D Computer Animation Diploma (Distinction) at Edinburgh College
January 1, 2015 - January 1, 2017

Qualifications

Higher National Diploma
August 26, 2015 - May 5, 2017
3D Computer Animation. A for both graded units

Industry Experience

Other, Gaming, Non-Profit Organization, Education, Media & Entertainment, Software & Internet
    uniE608 Non-destructive metal chest
    This a hard surface model of a chest created in Blender with non-destructive methods. Each shape can be edited or adjusted through modifiers without having to manipulate the mesh vertices in edit mode, apart from the keyhole shape, which is a mirrored mesh with a solidify modifier. An inner space was also created with gaps, so that a game-ready chest that can open an close can be created in the future.
    uniE608 Animated Personal Logo
    Animated version of my own personal logo video graphicdesign motiongraphics aftereffects illustrator
    uniE608 "The Box" Motion Graphic
    A short video showing motion graphic animation skills will 3D layers. video aftereffects motiongraphics photoshop animation 2DAnimation
    uniE621 3D chest (Game Ready)
    A 3D chest showcasing 3D modelling skills for games in Blender and Substance painter gameready 3Dmodelling 3ddesign substancepainter blender game render
    uniE621 Sword 3D model
    A render showing 3D modelling and texturing skills in Blender, using Substance Painter. 3Dmodel rendering Blender props 3Ddesigner Substancepainter
    uniE621 Greenscreen monsters illustration
    A monster illustration mural that I created for the greenscreen room in Edinburgh Napier University Merchiston Campus. illustration designer adobeillustrator illustrator digitalart graphicdesigner