Hi! I’m a freelance 3D Artist with a background in animation and VFX, specializing in modeling, texturing, and look development.
I recently worked as a Modeling Artist at Hybride VFX after completing my Bachelor’s degree in 3D Animation. I love creating detailed, visually strong assets and bringing ideas to life through both stylized and realistic workflows.
I’m comfortable working with Maya, ZBrush, Substance Painter, Houdini, Unreal Engine, and other industry-standard tools. Whether it’s props, environments, characters, or general CG work, I enjoy collaborating with clients and adapting to different artistic directions and project needs.
I’m reliable, detail-oriented, and always excited to work on creative projects that push my skills further.
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