I am a passionate Unity Developer with 4+ years of experience designing and developing 2D, 3D, and multiplayer games using Unity. I have worked on multiple projects including action, fighting, and multiplayer games, delivering high-quality and performance-optimized builds. I love collaborating with designers, artists, and product stakeholders to translate game concepts into solid technical solutions. I focus on writing clean, reusable code and architecture to support scalability, while mentoring junior developers and promoting best practices. I also optimize memory, frame rates, and load times across platforms and integrate assets, animations, and visual effects to craft engaging player experiences.

Saroor Tariq

I am a passionate Unity Developer with 4+ years of experience designing and developing 2D, 3D, and multiplayer games using Unity. I have worked on multiple projects including action, fighting, and multiplayer games, delivering high-quality and performance-optimized builds. I love collaborating with designers, artists, and product stakeholders to translate game concepts into solid technical solutions. I focus on writing clean, reusable code and architecture to support scalability, while mentoring junior developers and promoting best practices. I also optimize memory, frame rates, and load times across platforms and integrate assets, animations, and visual effects to craft engaging player experiences.

Available to hire

I am a passionate Unity Developer with 4+ years of experience designing and developing 2D, 3D, and multiplayer games using Unity. I have worked on multiple projects including action, fighting, and multiplayer games, delivering high-quality and performance-optimized builds.

I love collaborating with designers, artists, and product stakeholders to translate game concepts into solid technical solutions. I focus on writing clean, reusable code and architecture to support scalability, while mentoring junior developers and promoting best practices. I also optimize memory, frame rates, and load times across platforms and integrate assets, animations, and visual effects to craft engaging player experiences.

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Language

English
Fluent
Urdu
Advanced

Work Experience

Unity 3D Developer (Intern) at The Game Forest
April 12, 2020 - August 31, 2021
Contributed to the development of core gameplay mechanics and systems, integrated assets, animations, and visual effects within Unity, and helped implement scene management and UI elements to support product requirements. Collaborated with designers and QA to ensure smooth gameplay, performance optimization, and robust debugging across a growing project scope. Assisted in balancing, bug fixes, and feature integration to deliver a cohesive player experience.

Education

BS Software Engineering at University of Management and Technology
January 1, 2013 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education