Hi, I’m Saul Valadez, a passionate Sound Designer and Audio Engineer with extensive experience in editing, mixing, and implementing sound, music, dialogue, FX, and foley into video games. I love working with game engines like Unity, FMOD, Wwise, and UE5, and using DAWs such as Pro Tools, Ableton Live, Nuendo, Reaper, and Cubase to bring immersive auditory experiences to life.
I take pride in collaborating closely with development teams and directors to ensure every sound element enhances the gaming experience. Whether crafting intricate soundscapes or mixing music transitions, I enjoy turning ideas into engaging audio realities that captivate players.
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Audio Implementer projects
https://studio.youtube.com/playlist/PLAGS5LiAiwm2ziXSQOjQxd1cSbITe4-Rb/videos
Sound Designer projects
https://studio.youtube.com/playlist/PLAGS5LiAiwm16DvphLGqmQpK9-WdxsPwc/videos
I worked with different tools to cleaned up the noise and ambience background using Izotope RX, Waves plugins and other tools
https://studio.youtube.com/playlist/PLAGS5LiAiwm2y2ZA1G9ooMzacaalxNplp/videos
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