I'm Saurav Pawar, a creative and highly innovative Game Developer with 3+ years of experience in AR/VR, 2D/3D games and educational modules, 3D character rigging & animation, and immersive environments. I design VR environments, model 3D assets, create custom shaders and visual effects, and optimize modules for VR devices. I enjoy collaborating across teams to brainstorm new products and develop engaging simulations using Unity, Unreal Engine, Blender, and a suite of design tools.

Saurav Pawar

I'm Saurav Pawar, a creative and highly innovative Game Developer with 3+ years of experience in AR/VR, 2D/3D games and educational modules, 3D character rigging & animation, and immersive environments. I design VR environments, model 3D assets, create custom shaders and visual effects, and optimize modules for VR devices. I enjoy collaborating across teams to brainstorm new products and develop engaging simulations using Unity, Unreal Engine, Blender, and a suite of design tools.

Available to hire

I’m Saurav Pawar, a creative and highly innovative Game Developer with 3+ years of experience in AR/VR, 2D/3D games and educational modules, 3D character rigging & animation, and immersive environments.

I design VR environments, model 3D assets, create custom shaders and visual effects, and optimize modules for VR devices. I enjoy collaborating across teams to brainstorm new products and develop engaging simulations using Unity, Unreal Engine, Blender, and a suite of design tools.

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Language

English
Fluent

Work Experience

XR Software Developer at SOL-XR
February 1, 2024 - Present
Developing AR/VR games and educational modules utilizing game engines and VR hardware to enhance curricula through immersive experiences. Creating and designing 3D educational environments by modeling game assets and user interfaces to facilitate interactions. Crafting 3D animations, shaders, particle effects, and visual/audio effects to build engaging scenarios and simulations. Optimizing existing VR modules by managing assets and code for improved performance. Participating actively in brainstorming sessions to innovate new products.
Unity Developer at Motion2AI
January 31, 2024 - August 27, 2025
Produced synthetic datasets simulating warehouse operations to support machine learning training. Created 3D warehouse models and props with Blender and PBR materials for photorealistic environments. Rigged and animated humanoid characters to demonstrate sophisticated movements using animation and retargeting tools. Designed product labels, textures, and materials via Adobe Photoshop and Illustrator for 3D datasets and company product renders. Collaborated with product designers to develop 3D models and renders using Blender and Unreal Engine.
XR Software Developer at SOL-XR
February 1, 2024 - Present
Creating AR/VR games and educational modules, designing 3D environments, animations, shaders, and visual effects for VR experiences, and optimizing modules for VR devices. Collaborated in brainstorming sessions to drive innovation for new products.
Unity Developer at Motion2AI
January 1, 2024 - September 8, 2025
Developed synthetic datasets by simulating warehouse operations in game engines; created 3D warehouse models and props with Blender and PBR textures; rigged and animated humanoid characters; designed product textures and labels; collaborated with product designers on 3D models and renders using Blender and Unreal Engine.

Education

Bachelor of Science at UMKC
August 7, 2017 - December 17, 2021
Bachelor of Science in Computer Science at University of Missouri
January 1, 2017 - January 1, 2021
Bachelor of Science in Computer Science at University of Missouri
January 11, 2030 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Other, Education, Software & Internet, Media & Entertainment