I am a game concept artist with a background in fashion design, visual development, and graphic design. My training in costume history and experience creating graphic assets, installations, and compositions have shaped a strong artistic eye and a thoughtful approach to visual storytelling. I enjoy developing imaginative concepts and bringing creative ideas to life through both traditional and digital tools.
I am also an organized and collaborative professional with experience managing events and appointments in a retail environment. Through my game concept art studies, I have strengthened my teamwork and professional artistic skills while developing familiarity with Photoshop, Procreate, Blender, and Unity. I am friendly, adaptable, and motivated to contribute to creative projects across games, design, and visual media.
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