Hi, I’m Ricard Charbonier Jr., a bilingual artist with over 15 years of experience in digital sculpture and character design. I specialize in high-fidelity 3D modeling, technical workflows for video games, and narrative concept art with a dark, suspenseful, noir aesthetic. I lead end-to-end asset creation for indie titles, develop narrative projects like Corpse Co., and have guided the visual identity for the horror brand Yad0vity. I enjoy collaborating across disciplines and bringing atmospheres and stories to life in Unity and Unreal Engine pipelines.

Ricard Charbonier Jr.

Hi, I’m Ricard Charbonier Jr., a bilingual artist with over 15 years of experience in digital sculpture and character design. I specialize in high-fidelity 3D modeling, technical workflows for video games, and narrative concept art with a dark, suspenseful, noir aesthetic. I lead end-to-end asset creation for indie titles, develop narrative projects like Corpse Co., and have guided the visual identity for the horror brand Yad0vity. I enjoy collaborating across disciplines and bringing atmospheres and stories to life in Unity and Unreal Engine pipelines.

Available to hire

Hi, I’m Ricard Charbonier Jr., a bilingual artist with over 15 years of experience in digital sculpture and character design. I specialize in high-fidelity 3D modeling, technical workflows for video games, and narrative concept art with a dark, suspenseful, noir aesthetic.

I lead end-to-end asset creation for indie titles, develop narrative projects like Corpse Co., and have guided the visual identity for the horror brand Yad0vity. I enjoy collaborating across disciplines and bringing atmospheres and stories to life in Unity and Unreal Engine pipelines.

See more

Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services