Hello! I'm a software developer with 8 years of experience building games/VR, mobile apps in a full-stack capacity, and a little web development. For six years, I worked at the VR studio Red Iron Labs where I worked with big clients like ExxonMobil and local universities to build VR applications. I work closely with my clients to learn what they need and create the best solution for them.

Sean Brown

PRO

Hello! I'm a software developer with 8 years of experience building games/VR, mobile apps in a full-stack capacity, and a little web development. For six years, I worked at the VR studio Red Iron Labs where I worked with big clients like ExxonMobil and local universities to build VR applications. I work closely with my clients to learn what they need and create the best solution for them.

Available to hire

Hello! I’m a software developer with 8 years of experience building games/VR, mobile apps in a full-stack capacity, and a little web development. For six years, I worked at the VR studio Red Iron Labs where I worked with big clients like ExxonMobil and local universities to build VR applications. I work closely with my clients to learn what they need and create the best solution for them.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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Language

English
Fluent

Work Experience

Unity C# Developer at Red Iron Labs
August 31, 2018 - July 31, 2024
• Refactored the step system in a large industrial training simulation, enabling the creation of 70 steps and 100+ substeps in only a couple of days, reducing project timelines by 50%. • Led the design and development of a presentation app helping hundreds of kids learn about cybersecurity through 5 customizable minigames and coordinated PC networking. • Led development of the FPS battle royale game Zuldaxx. I implemented the multiplayer and FPS mechanics while overseeing the level design and testing. • Managed an AWS server running a game system backend. I set up the server to recover from crashes and save crash reports automatically saving development time. • Rebuilt the networking for the game Muffin Fight to support a social hub, seamless player matchmaking, and optimized for 20 VR players. • Accelerated future multiplayer VR development by 30% through the design of a VR avatar solution agnostic to framework and networking.
Instructor at Southern Alberta Institute of Technology
May 1, 2021 - July 30, 2021
• Taught students the fundamentals of C# programming and VR development for Quest 2. • Designed lesson plans and assignments and conducted live virtual teaching sessions. • Earned strong student feedback for expertise and patience. All students completed a capstone project.
Mobile Developer at Blue Foxes Inc.
January 1, 2018 - March 31, 2018
• Developed a full-stack gig marketplace prototype for mobile users across iOS (Swift) and Android (Java). • Designed and deployed a RESTful backend using PHP and MySQL on AWS EC2, supporting account creation, job posting, and matching workflows. • Sole developer – responsible for end-to-end system design, deployment, and client communication.
Unity C# Developer at Neojac Entertainment
May 30, 2017 - July 28, 2017
• Implemented new fishing and lockpicking systems for the live early-access MMO Arcfall, integrating with a Java backend and a MySQL database. • Released game updates on an AWS server and maintained a PHP/Python store backend.

Education

Bachelor of Science, Computer Science at University of Calgary
September 1, 2010 - May 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Energy & Utilities