I’m Shane Cook, a concept artist and illustrator with nearly twenty years of professional experience creating high-impact character and environment art for the entertainment industry. My work spans clients across video games, tabletop miniatures, publishing, and audio storytelling—supporting everything from key art and cover illustration to visual development and promotional material. I enjoy building strong narrative-driven visuals and collaborating across production pipelines, whether that’s developing characters and worlds, designing environment concepts, or refining assets for consistent readability and presentation. I’ve also led concept work on projects including Mythos, Moonstone, and Refuge, and I’m comfortable moving between digital and traditional methods to bring ideas to life.…

Shane Cook

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I’m Shane Cook, a concept artist and illustrator with nearly twenty years of professional experience creating high-impact character and environment art for the entertainment industry. My work spans clients across video games, tabletop miniatures, publishing, and audio storytelling—supporting everything from key art and cover illustration to visual development and promotional material. I enjoy building strong narrative-driven visuals and collaborating across production pipelines, whether that’s developing characters and worlds, designing environment concepts, or refining assets for consistent readability and presentation. I’ve also led concept work on projects including Mythos, Moonstone, and Refuge, and I’m comfortable moving between digital and traditional methods to bring ideas to life.…

Available to hire

I’m Shane Cook, a concept artist and illustrator with nearly twenty years of professional experience creating high-impact character and environment art for the entertainment industry. My work spans clients across video games, tabletop miniatures, publishing, and audio storytelling—supporting everything from key art and cover illustration to visual development and promotional material.

I enjoy building strong narrative-driven visuals and collaborating across production pipelines, whether that’s developing characters and worlds, designing environment concepts, or refining assets for consistent readability and presentation. I’ve also led concept work on projects including Mythos, Moonstone, and Refuge, and I’m comfortable moving between digital and traditional methods to bring ideas to life.

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Language

English
Fluent

Work Experience

Freelance Artist at Trench Crusade Campaign
August 1, 2025 - December 1, 2025
Illustrations and designs for The Great Hunger campaign.
Illustrator at Fotis Mint
August 1, 2025 - December 1, 2025
Illustrations and designs for Witch Borg e game Creature Caster.
Concept Artist / Illustrator at Enviro Games
October 1, 2021 - September 1, 2023
Illustration and concept art for various game titles.
Concept Artist at Enviro Games
October 1, 2021 - September 1, 2023
Concept art for miniature lines.
Illustrator at Fantasy Flight Games
January 1, 2021 - June 1, 2022
Illustrated for the Deathwatch: The Outer Reach game book.
Concept Artist at Necrotic Gnome Concepts
January 1, 2021 - June 1, 2022
Created character miniature concepts.
Concept Artist / Illustrator at Dark Dice
January 1, 2021 - December 1, 2021
Concept art for D&D/TTRPG related projects.
Concept Artist at Dark Dice
January 1, 2021 - December 1, 2021
Concept art for Dark Dice D&D game.
Concept Artist at Steamforged Games Ltd
January 1, 2021 - June 1, 2022
Concept art for Epic Encounters game.
Creature Caster Artist at Creature Caster
September 1, 2020 - Present
Concept art and illustration for minis lines and studio projects.
Concept Artist at Necrotic Gnome
September 1, 2020 - December 1, 2020
Concepts for character minis.
Concept Artist & Illustrator at Creature Caster
September 1, 2020 - Present
Illustrations and promotional art for Judgment V2.
Illustrator at Square Enix
April 1, 2020 - March 1, 2020
Produced digital card illustrations for Hex: Shards of Fate.
Creature Caster Freelance Artist at Creature Caster
April 1, 2020 - March 1, 2020
Produced promotional artwork for Judgement V2.
Tytan Troll Artist
April 1, 2020 - March 1, 2025
Concept art and promotional materials for the Tytan Troll project.
Concept Artist at Titan Troll
April 1, 2020 - March 1, 2025
Developed concept art and promotional materials.
Level Designer (layout design) at Chaos Trend
March 1, 2020 - March 1, 2025
Provided layout design for puzzle-based mobile games.
Concept Artist at Strata Miniatures
March 1, 2020 - May 1, 2020
Concept art for Strata Miniatures’ dungeon and diversity lines.
Concept Artist at Blizzard Entertainment
January 1, 2020 - June 1, 2020
Created key environment shots for the Dreams of the Horde VR ride proposal.
Concept Artist at Dark Dice
January 1, 2020 - June 1, 2020
Produced concept art for the Dark Dice D&D game.
Concept Artist at Steamforged Games Ltd
January 1, 2020 - June 1, 2020
Concepts for Steamforged's Animal Encounters game.
Concept Artist (Miniature/game lines) at enviro Games
March 1, 2019 - September 1, 2019
Created concept art for various miniature lines.
Freelance Artist at Heroes Wanted: A Fantasy Anthology
March 1, 2019 - September 1, 2019
Illustrations for an indie fantasy anthology.
Tytan Troll at Tytan Troll
January 1, 2018 - November 1, 2019
Developed concept art and promotional materials.
Artist at B&B Studio
January 1, 2018 - November 1, 2019
Concept art and promotional material for Refuge board game.
Artist at B&B Studio
November 1, 2016 - June 1, 2017
Contributed concept art and promotional material for the Refuge board game.
Concept Artist / Illustrator at 20th Century Fox World
November 1, 2016 - June 1, 2017
Visual development and world-building art for themed entertainment.
Illustrator at 20th Century Fox World
November 1, 2016 - June 1, 2017
Concept art and illustration.
Illustrator & Concept Artist at Gunmeister Games
November 1, 2016 - June 1, 2020
Concept art and illustration for tabletop miniatures, game cards, and game boards.
Concept Artist at Blizzard Entertainment
July 1, 2016 - Present
Key shots for Dreams of the Horde VR ride proposal.
Lead Concept Artist / Concept Artist at B&B Studio (Refuge)
June 1, 2016 - June 1, 2020
Served as Lead Concept Artist for Refuge, contributing concept art and promotional visuals.
Lead Concept Artist / Concept Artist at Goblin King Games (Moonstone)
June 1, 2016 - June 1, 2020
Served as Lead Concept Artist for Moonstone.
Paranoid Miniatures Concept Artist and Illustrator at Paranoid Miniatures
June 1, 2016 - June 1, 2020
Served as Concept Artist and Illustrator for Mythos, including lead concept work.
Miziker Entertainment Concept Artist and Illustrator at Miziker Entertainment
June 1, 2016 - June 1, 2020
Worked as a concept artist and illustrator across various projects and studios, producing digital illustrations and visual development assets.
Concept Artist & Illustrator at Miziker
June 1, 2016 - Present
Created artwork for various projects and studios.
Illustrator / Concept Artist at Goblin King Games
May 1, 2016 - February 1, 2020
Illustrations for minis and tabletop assets.
Illustrator & Concept Artist at Grand Aniumum Games
May 1, 2016 - February 1, 2017
Concept art and illustration for tabletop miniatures.
Illustrator & Concept Artist at Goblin King Games
May 1, 2016 - February 1, 2020
Concept art and illustration for tabletop miniatures.
Independent Publisher Freelance Artist at Independent Publisher
April 1, 2016 - March 1, 2020
Created artwork for Heroes Wanted: A Fantasy Anthology.
Concept Artist at Copper Mine Miniatures
March 1, 2016 - November 1, 2016
Concept art for tabletop miniatures.
Lead Concept Artist at Mythos / Moonstone / Refuge
January 1, 2016 - Present
Led concept art on Mythos, Moonstone, and Refuge projects; asset design and visual development.
Concept Artist (Themed attractions) at 20th Century Fox World
March 1, 2015 - Present
Created visual development and concept art for themed entertainment and world-building, including 360-degree cinema experiences.
Freelance Illustrator / Concept Artist at Comprehensive freelance work (global clients including Warner Bros. DC, Square Enix, Fantasy Flight Games, Audible)
March 1, 2015 - Present
Provided concept art and illustration services for major entertainment clients across video games, tabletop, and publishing. Created key art and audiobook cover illustration for Stone Eye and the Fourth Apocalypse, including composition and character placement with readability-focused thumbnail optimization. Completed character and environment visual development, promotional artwork, and production-ready concepts aligned to client needs and asset pipelines.
Freelance Illustrator / Concept Artist at Independent (Self-employed)
March 1, 2015 - Present
Comprehensive concept art and illustration service for global clients including DC Comics, Square Enix, and Fantasy Flight Games; specialized in character and environment design.
Freelance Illustrator & Concept Artist at Freelance
March 1, 2015 - Present
Provided comprehensive concept art and illustration services for a diverse range of clients, including DC Comics, Square Enix, Fox, Blizzard, and Fantasy Flight Games; led character and environment design, storyboarding, and visual development for entertainment projects.
Illustrator / Concept Artist at Paranoid Miniatures
June 1, 2014 - May 1, 2017
Character miniatures concept art for Mythos.
Concept Artist at Paranoid Miniatures
June 1, 2014 - May 1, 2017
Concept art, illustrations and promotional artwork for Mythos.
Freelance Artist (Inset artwork) at Inset artwork for Gardens of the Moon
May 1, 2014 - May 1, 2017
Produced inset artwork for Gardens of the Moon.
Gunmeister Games Illustrator and Concept Artist at Gunmeister Games
July 1, 2013 - February 1, 2014
Illustrated and developed concepts for miniatures, game cards, and boards.
DC Comics - Concept Artist / Illustrator at DC Comics
February 1, 2013 - Present
Provided concept art and illustration for iconic DC IP.
Concept Artist at DC Comics
February 1, 2013 - February 1, 2013
Concept art and illustration.
Goblin King Games Illustrator and Concept Artist at Goblin King Games
October 1, 2012 - January 1, 2013
Created art and concepts for tabletop miniatures.
Digital Card Illustrations at Square Enix
October 1, 2012 - January 1, 2013
Produced digital card illustrations for Hex: Shards of Fate.
Illustrator at Square Enix
October 1, 2012 - January 1, 2013
Artwork for in-game cards on Hex: Shards of Fate.
Environment / Character Art at Fantasy Flight Games
April 1, 2012 - September 1, 2012
Illustration and world-building for RPG and board game IP.
Illustrator at Fantasy Flight Games
April 1, 2012 - September 1, 2012
Artwork for Deathwatch: The Outer Reach game book.
Level Designer at Chaos Trend
April 1, 2011 - May 1, 2011
Designed level layouts for puzzle-based mobile game.

Education

BA Hons at Swansea Metropolitan University
March 18, 2025 - March 18, 2025
Bachelor of Arts (Honours) in Creative Computer Game Design at Swansea Metropolitan University
January 1, 2009 - January 1, 2012
Diploma of Higher Education, Illustration at Cheltenham University
January 1, 2006 - January 1, 2008
BA (Hons) Creative Computer Game Design at Swansea Metropolitan University
January 1, 2009 - January 1, 2012
Diploma of Higher Education, Illustration at Cheltenham University
January 1, 2006 - January 1, 2008
BA (Hons) Creative Computer Game Design at Swansea Metropolitan University
January 1, 2009 - January 1, 2012
Diploma of Higher Education, Illustration at Cheltenham University
January 1, 2006 - January 1, 2008

Qualifications

BA Hons
September 1, 2009 - June 30, 2012
Creative Computer Game Design Second Class Honours Division 2

Industry Experience

Media & Entertainment, Gaming, Other, Software & Internet, Professional Services
    Heroes Wanted
    Book cover for the Fantasy Anthology "Heroes Wanted" by the Terrible Ten illustrator…
    D&D Heroes
    A group of different raced "Fighter" class characters designed for a kickstarter at Tytan Troll miniatures. illustrator designer…
    Space Battle Stage Show
    Concept art, costume and vehicle design for a half time stage show in China as a Miziker Entertainment as Creative Director illustrator designer…
    Sprawl Runners
    Concept art and character design for "Glitch" character for the "sprawl Runners" table top game graphicdesigner illustrator designer…
    Frigate
    Freelance illustration of a frigate, for the Indominus Legion illustrator designer…
    Men of Iron
    Personal work using traditional and digital media illustrator designer…
    Judgement Comic Page
    A page from a three page comic for the Judgement table top game. graphicdesigner illustrator designer…
    D&D Vampire Tale
    A collection of the characters from a concept art run at Tytan Troll logo illustrator designer…
    Goblin Airship
    Character art art for the Table top game Moonstone by GoblinKing Games illustrator designer…