I’m Shane Cook, a concept artist and illustrator with nearly twenty years of professional experience creating high-impact character and environment art for the entertainment industry. My work spans clients across video games, tabletop miniatures, publishing, and audio storytelling—supporting everything from key art and cover illustration to visual development and promotional material.
I enjoy building strong narrative-driven visuals and collaborating across production pipelines, whether that’s developing characters and worlds, designing environment concepts, or refining assets for consistent readability and presentation. I’ve also led concept work on projects including Mythos, Moonstone, and Refuge, and I’m comfortable moving between digital and traditional methods to bring ideas to life.
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