AXEL HERNÁNDEZ DOMÍNGUEZ
I'm a game developer with experience in Unity (C#) and Unreal Engine (C++), focusing on gameplay programming, system implementation, and interactive mechanics.
About
I’m a game developer with experience in Unity (C#) and Unreal Engine (C++), focusing on gameplay programming, system implementation, and interactive mechanics. I have published mobile games and participated in game jams, with a strong software engineering foundation from five years at IBM.
I enjoy building gameplay systems, animation workflows, physics interactions, and asset creation in Blender. I thrive in collaborative environments and love turning 2D references into polished 3D assets and immersive experiences.
- 7 years' experience
- Joined July 2025
Skills· 33
Languages
- Spanish; CastilianFluent
- EnglishFluent
- JapaneseBeginner
Industry experience
- Software & Internet
- Gaming
- Media & Entertainment
- Professional Services
- Education
- Computers & Electronics
Work experience· 36 roles
Programmer using Unreal Engine 5.7
Various roles and capacitation that involve Java and Kotlin programming, documenting. Testing software with Kibana and Grafana. Mainframe, COBOL and REXX programming.
Java and Kotlin programming with documentation; testing software with Kibana and Grafana; mainframe, COBOL, and REXX programming.
Education· 35
Certifications and awards· 20
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