Hello! My name is Melinda and I’m a passionate game designer and 3D artist based in Sydney, Australia. I love crafting immersive, visually rich game environments and bringing ideas to life through hands-on modeling, texturing, and collaboration with teams. I also am currently studying to be a certified ISTQB Game Tester! I’m motivated by collaborative problem-solving and a strong work ethic to deliver high-quality assets and prototypes.
I focus on building engaging experiences using Unreal Engine and Maya, while continuously learning new tools and techniques to push the boundaries of what’s possible in game development. I thrive in team settings, meet tight deadlines, and enjoy mentoring others through practical hands-on projects.
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