I’m Siddharth Ghosalkar, an aspiring Gameplay Programmer based in Guildford, UK. I am currently completing my BSc Games Development, with hands-on experience building core gameplay systems in C++ (Unreal Engine 5) and C# (Unity). I am motivated to contribute to a professional development team as a Junior Gameplay Programmer.
I have experience engineering server-authoritative multiplayer loops, deterministic procedural generation, and optimized AI logic. I bring a solid foundation in 3D mathematics and agile collaboration, and I’m eager to contribute to a professional development team as a Junior Gameplay Programmer.
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