Senior Unity Developer with 5+ years of experience creating immersive, highquality games across mobile, desktop, and WebGL. Expert in C# and the Unity engine, specializing in gameplay mechanics, performance optimization, UI/UX polish, VFX/SFX integration, and scalable game architectures. Strong collaborator experienced with Agile (Scrum/Kanban) workflows, delivering smooth, engaging player experiences and clean, maintainable systems.

Mohamed Hassan Smati

Senior Unity Developer with 5+ years of experience creating immersive, highquality games across mobile, desktop, and WebGL. Expert in C# and the Unity engine, specializing in gameplay mechanics, performance optimization, UI/UX polish, VFX/SFX integration, and scalable game architectures. Strong collaborator experienced with Agile (Scrum/Kanban) workflows, delivering smooth, engaging player experiences and clean, maintainable systems.

Available to hire

Senior Unity Developer with 5+ years of experience creating immersive, highquality games across mobile, desktop, and WebGL. Expert in C# and the Unity
engine, specializing in gameplay mechanics, performance optimization, UI/UX
polish, VFX/SFX integration, and scalable game architectures. Strong
collaborator experienced with Agile (Scrum/Kanban) workflows, delivering
smooth, engaging player experiences and clean, maintainable systems.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Arabic
Fluent
English
Fluent
French
Intermediate

Work Experience

Senior Unity Developer at Gravity Software
March 1, 2025 - Present
Senior Unity development with emphasis on immersive game experiences, gameplay mechanics, performance optimization, and polished user experiences. Collaborated in Agile/Kanban environments and mentored junior developers.
Unity Game Programmer at Gravity Software
February 28, 2025 - October 15, 2025
Worked on Unity-based game projects, including Neura Drift – online co-op driving game; built vehicle systems, AI traffic behavior, and JSON-based saving; enhanced UI and VFX; prepared multiplayer features and scalability.
Senior Unity & Full-Stack Developer at Gravity Software
March 1, 2024 - October 15, 2025
Senior Unity & Full-Stack Developer responsible for creating immersive games and scalable web applications. Worked across Unity, ASP.NET, React, Node.js, and SQL. Implemented core game systems (AI, UI, multiplayer), designed secure backend services, and led Agile processes as Scrum Master. Collaborated with cross-functional teams to deliver high-quality software and optimized performance across platforms.
Unity Game Programmer at Gravity Software
February 1, 2024 - March 1, 2025
Contributed as a Unity Game Programmer on Neuro Drift – Online Co-op Roguelite Driving Game. Built vehicle systems (movement, health, gearbox, customization); implemented AI traffic behavior and a JSON-based saving system; enhanced UI and VFX; fixed gameplay bugs for smoother play. Implemented AI behavior and back-end services using ASP.NET with SQL; contributed to reporting and analytics to track attendance and performance; delivered cohesive gameplay experience.
Team Lead / Scrum Master at The Amazing Saniboy
March 1, 2021 - March 1, 2024
Led the development team for an Action Game, mentored junior developers, acted as Scrum Master, applying Agile practices; built core systems (timer manager, enemy AI, boss behaviors, map generator); developed UI, SFX, and animation (UMotion); implemented backend services with ASP.NET and SQL; integrated reporting and analytics; delivered a cohesive gameplay experience.
Unity Developer / Full Stack Web Developer at Delta Team (Freelance)
September 1, 2020 - February 1, 2021
Freelance engagement delivering Unity game development and web development for Training Center Management Platform. Web app built with ASP.NET, React, SQL; created trainer sessions, calendar scheduling, and employee management; implemented responsive front-end with React, authentication, and back-end services; integrated reporting and analytics.

Education

Bachelor of Software Development at Manouba University
January 11, 2030 - October 15, 2025

Qualifications

Git Basics (Test Provider)
January 11, 2030 - October 15, 2025
Scrum Foundation (CertiProF)
January 11, 2030 - October 15, 2025
Cyber Security Foundation (CertiProF)
January 11, 2030 - October 15, 2025
RWV CPC (CertiProF)
January 11, 2030 - October 15, 2025
Scrum Master (Scrum Institute)
January 11, 2030 - October 15, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper The Amazing SaniBoy

    About this game
    In a world ravaged by dangerous mutant viruses, a group of dedicated young scientists sets out to sanitize and secure contaminated areas. Armed with specialized sanitization equipment and protective gear, they work to neutralize the viruses and make locations safe again. They must move carefully, avoiding contaminated zones and minimizing their exposure to infection.

    As they progress through their missions, the team encounters various strains of the mutant viruses, each with unique properties and resistance to sanitization. They must find safe paths, use decontamination tools effectively, and ensure they don’t get infected. Along

    paper Chordie AI : Cours de Guitare

    Apprendre la guitare peut être amusant avec l’IA, pour tout le monde.

    L’application Chordie AI aide les débutants de tout âge à jouer leurs chansons préférées, même s’ils n’ont aucune connaissance ou expérience préalable.
    Des leçons de petite taille et un apprentissage sans effort aux séquences et aux parcours d’apprentissage adaptatifs, l’application Chordie AI est l’endroit idéal pour apprendre vos chansons préférées à la guitare.