I am Sofia Sorace, a passionate, multi-talented 3D artist with experience across academia and the games/creative industries. I currently contribute as a 3D artist at Visible Labs Ltd and have a track record in teaching, concept art, and production pipelines, with Swiss citizenship and a base in Geneva. I thrive in team environments, enjoy solving technical art challenges, and continually push visuals forward using Blender, Maya, Unreal Engine, Unity, and the Adobe suite. I'm eager to grow and take on new opportunities in the creative industry.

Sofia Sorace

I am Sofia Sorace, a passionate, multi-talented 3D artist with experience across academia and the games/creative industries. I currently contribute as a 3D artist at Visible Labs Ltd and have a track record in teaching, concept art, and production pipelines, with Swiss citizenship and a base in Geneva. I thrive in team environments, enjoy solving technical art challenges, and continually push visuals forward using Blender, Maya, Unreal Engine, Unity, and the Adobe suite. I'm eager to grow and take on new opportunities in the creative industry.

Available to hire

I am Sofia Sorace, a passionate, multi-talented 3D artist with experience across academia and the games/creative industries. I currently contribute as a 3D artist at Visible Labs Ltd and have a track record in teaching, concept art, and production pipelines, with Swiss citizenship and a base in Geneva.

I thrive in team environments, enjoy solving technical art challenges, and continually push visuals forward using Blender, Maya, Unreal Engine, Unity, and the Adobe suite. I’m eager to grow and take on new opportunities in the creative industry.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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Language

English
Fluent
Italian
Fluent
French
Advanced
Spanish; Castilian
Intermediate

Work Experience

Laboratory Support Assistant - Computer Games at Goldsmiths University of London
January 1, 2024 - June 1, 2025
Teaching assistant for multiple modules in Goldsmiths’ MA/MsC Game Design courses; responsible for teaching and assessing student projects in Unreal Engine or Unity; occasionally invited as guest lecturer.
Freelance Capture Assistant at Keywords Studios
December 1, 2024 - May 1, 2025
Captured footage for AAA games marketing material, including Dune: Awakening’s release date trailer; provided technical support during live captures and troubleshot engine issues; contributed to the conception-to-release pipeline.
Freelance 2D General Artist at We are All Stars in the Galaxy Studio Wife
May 1, 2025 - October 1, 2025
Created graphics, UI, concept art, illustrations, and logos; responsible for seamlessly integrating 2D graphics in game for best user experience.
Freelance 3D Artist at Visible Labs Ltd
August 1, 2025 - Present
In Blender, created several mathematically precise 3D models and UV maps for an unreleased web title; troubleshot issues across 3D models and materials; defined 3D file specifications to optimize browser performance and loading efficiency.
Intern - Graphic Artwork at Procter & Gamble
June 1, 2021 - September 1, 2021
Trained based on multiple past design issues and solutions; gathered and presented informal statistics on the young demographic.
Summer Volunteer - Motion Graphic Designer at Harpalim Initiative
April 1, 2018 - Present
Designed the initiative’s new logo; produced motion graphics and video editing; contributed to multiple projects promoting the UN’s Sustainable Development Goals.
Laboratory Support Assistant - Computer Games at Goldsmiths University of London, Masters Computing Department
January 1, 2024 - June 1, 2025
Teaching assistant for multiple modules in Goldsmiths’ MA/MsC Game Design courses. Responsible for teaching and assessing student projects in Unreal Engine or Unity. Invited as guest lecturer on occasion.
Freelance Capture Assistant - Dune: Awakening at Keywords Studios
December 1, 2024 - May 1, 2025
Captured footage for AAA games marketing material, including Dune: Awakening’s release date trailer. Provided technical support during live captures and troubleshot engine issues. Participated in the conception-to-release pipeline.
Freelance 2D General Artist at Studio Wife
May 1, 2025 - October 1, 2025
Created graphics, UI, concept art, illustrations, and logos to define the game’s visual identity. Integrated 2D graphics into the game to ensure a seamless user experience.
Freelance 3D Artist - Unreleased Title (Digital Fashion Industry) at Visible Labs Ltd
August 1, 2025 - Present
In Blender, created several mathematically precise 3D models and UV maps for an unreleased web title. Troubleshot issues across 3D models and materials to ensure seamless project integration. Defined 3D file specifications to optimize browser performance and loading efficiency.
Summer Volunteer - Motion Graphic Designer at Harpalium Initiative
April 1, 2018 - Present
Designed the initiative’s new company logo; produced motion graphics and video edits; contributed to projects promoting the UN’s Sustainable Development Goals.
Internship - Graphic Artwork at Procter & Gamble, Artwork Department
June 1, 2021 - September 1, 2021
Trained based on multiple past design issues and solutions; gathered and presented informal statistics on the young demographic.
Laboratory Support Assistant - Computer Games at Goldsmiths University of London (Masters Computing Department)
January 1, 2024 - June 1, 2025
Teaching assistant for multiple modules in Goldsmiths’ MA/MSc Game Design courses; responsible for teaching and assessing student projects in Unreal Engine and Unity; invited as guest lecturer on select occasions.

Education

International Baccalaureate Diploma at International School of Geneva
September 1, 2016 - June 1, 2019
Bachelor of Arts: Graphic and Media Design at University of the Arts London
September 1, 2019 - January 1, 2022
Master of Arts: Computer Games Art & Design at Goldsmiths University
September 1, 2022 - January 1, 2024
Bachelor of Arts: Graphic and Media Design - First Class Honours at University of the Arts London
September 1, 2019 - January 1, 2022
Master of Arts: Computer Games Art & Design - Distinction at Goldsmiths University, Lewisham, London
September 1, 2022 - January 1, 2024
International Baccalaureate Diploma at International School of Geneva, Nations, Geneva, Switzerland
September 1, 2016 - June 1, 2019
International Baccalaureate Diploma at International School of Geneva
September 1, 2016 - June 1, 2019
Bachelor of Arts: Graphic and Media Design - First Class Honours at University of the Arts London
September 1, 2019 - January 1, 2022
Master of Arts: Computer Games Art & Design - Distinction at Goldsmiths University, Computing Department
September 1, 2022 - January 1, 2024
International Baccalaureate Diploma at International School of Geneva
September 1, 2016 - June 1, 2019
Bachelor of Arts: Graphic and Media Design (First Class Honours) at University of the Arts London
September 1, 2019 - January 1, 2022
Master of Arts: Computer Games Art & Design (Distinction) at Goldsmiths University
September 1, 2022 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services