Hi, I’m Sol Fishwick, a multidisciplinary 3D artist specialising in character creation, concept art, and sprite art for games. I enjoy turning ideas into tangible visuals across a range of styles, from stylised to realistic, and I thrive in both freelance and collaborative team settings. I’m proficient across the full 3D pipeline, including sculpting, UV mapping, baking, texturing, rigging, and asset integration in game engines. I’m comfortable translating concepts into polished assets while meeting artistic direction and technical requirements, and I’m committed to delivering high-quality work on time.

Sol Fishwick

Hi, I’m Sol Fishwick, a multidisciplinary 3D artist specialising in character creation, concept art, and sprite art for games. I enjoy turning ideas into tangible visuals across a range of styles, from stylised to realistic, and I thrive in both freelance and collaborative team settings. I’m proficient across the full 3D pipeline, including sculpting, UV mapping, baking, texturing, rigging, and asset integration in game engines. I’m comfortable translating concepts into polished assets while meeting artistic direction and technical requirements, and I’m committed to delivering high-quality work on time.

Available to hire

Hi, I’m Sol Fishwick, a multidisciplinary 3D artist specialising in character creation, concept art, and sprite art for games. I enjoy turning ideas into tangible visuals across a range of styles, from stylised to realistic, and I thrive in both freelance and collaborative team settings.

I’m proficient across the full 3D pipeline, including sculpting, UV mapping, baking, texturing, rigging, and asset integration in game engines. I’m comfortable translating concepts into polished assets while meeting artistic direction and technical requirements, and I’m committed to delivering high-quality work on time.

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Language

English
Fluent

Work Experience

Freelance Artist, 3D Modeller
September 1, 2022 - Present
Privately commissioned digital paintings, 3D character models for use in game engines, concept and sprite art within specified art styles.
Student Games Developer at Rising Games, Cambridge Regional College
September 1, 2014 - September 1, 2016
Concept art for games Mr Friendly and Slice of Life; game concepts and storyline for Slice of Life; Promotion of Slice of Life at E3 2016; Level design for Set Adrift (2D shooter/TD) and School of paranoia (3D survival horror); concept art and 3D animated cutscene for Set Adrift.
Poster Designer at Romsey Mill
November 1, 2015 - November 30, 2015
Design for event posters, to client specification.
Artwork/Stagehand at Comberton Sports & Arts
June 1, 2013 - Present
Artwork for promotional posters, stagehand, and sound assistant.

Education

MA Computer Games Development (Art) at Anglia Ruskin University
January 11, 2030 - January 1, 2022
BA Hons Computer Games Art - 2.1 at Anglia Ruskin University
January 11, 2030 - January 1, 2021
L3 Art and Design Extended Diploma at Cambridge Regional College
January 11, 2030 - January 1, 2018
L3 Games Development Extended Diploma at Cambridge Regional College
January 11, 2030 - January 1, 2016
L3 Games Development Subsidiary Diploma at Cambridge Regional College
January 11, 2030 - January 1, 2015

Qualifications

National First Award in ICT
January 11, 2030 - May 28, 2026
National First Award in ICT
January 11, 2030 - May 28, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet