showreel : _Website not available. Sign in: https://www.twine.net/signup_ I am a CG Artist with Maya Autodesk certificates in Master CG, Character Rigging and Animation and Mel Programming acquired from the BigRock Institute, Italy. I worked as Creative and Art Director on several spot for Scuderia Ferrari watches and participated in each of the production steps. I had a 10 years experience as a 3D Artist in a photographic studio based in Modena, where I learned lighting in real life and transposed it in my 3D projects. I also responsible for foto post-production and retouching in Photoshop. My main tools are Autodesk Maya, Zbrush, Photoshop, Substance Suite, Unity, Unreal Engine and After Effects. I keep growing year by year, staying up to date with the latest technologies. --- **Employment and project experience** **3D Modeler** ArtFive Animation Studio _2009_ **CG Artist** Lombardi & Patelli fotografi _May 2010 - March 2019_ **AR/VR Developer** Eon Reality Italia _2019_ **3D Artist** MXT Reality UK _December 2019 - present_ --- **Qualifications and education** 2018 - 2019 **1200 hrs - VRIA VR innovation Academy** _Certificate of Completion: EON Reality Certified AR & VR Developer Level1 and 2_ at Eon Reality Italia 2010 **Maxwell Render Course** at BigRock school 2010 **"Complete Your Fiction" Workshop** _at Kaleidoscope Factory February 2009 - August 2009 **Master in computer graphic** _at BigRock school _Alias/Autodesk certifications: **MasterCG - Character Tigging and Animation - Mel Programming** 2007 - 2009 _DAMS Cinema_ at University of Bologna 2006 _High School Graduation in electronics and telecommunications_ at ITIS Marconi in Verona

Stefano 3d

showreel : _Website not available. Sign in: https://www.twine.net/signup_ I am a CG Artist with Maya Autodesk certificates in Master CG, Character Rigging and Animation and Mel Programming acquired from the BigRock Institute, Italy. I worked as Creative and Art Director on several spot for Scuderia Ferrari watches and participated in each of the production steps. I had a 10 years experience as a 3D Artist in a photographic studio based in Modena, where I learned lighting in real life and transposed it in my 3D projects. I also responsible for foto post-production and retouching in Photoshop. My main tools are Autodesk Maya, Zbrush, Photoshop, Substance Suite, Unity, Unreal Engine and After Effects. I keep growing year by year, staying up to date with the latest technologies. --- **Employment and project experience** **3D Modeler** ArtFive Animation Studio _2009_ **CG Artist** Lombardi & Patelli fotografi _May 2010 - March 2019_ **AR/VR Developer** Eon Reality Italia _2019_ **3D Artist** MXT Reality UK _December 2019 - present_ --- **Qualifications and education** 2018 - 2019 **1200 hrs - VRIA VR innovation Academy** _Certificate of Completion: EON Reality Certified AR & VR Developer Level1 and 2_ at Eon Reality Italia 2010 **Maxwell Render Course** at BigRock school 2010 **"Complete Your Fiction" Workshop** _at Kaleidoscope Factory February 2009 - August 2009 **Master in computer graphic** _at BigRock school _Alias/Autodesk certifications: **MasterCG - Character Tigging and Animation - Mel Programming** 2007 - 2009 _DAMS Cinema_ at University of Bologna 2006 _High School Graduation in electronics and telecommunications_ at ITIS Marconi in Verona

Available to hire
credit-card £250 per day (£31.25 per hour)

showreel : Website not available. Sign in: https://www.twine.net/signup

I am a CG Artist with Maya Autodesk certificates in Master CG, Character Rigging and Animation and Mel Programming acquired from the BigRock Institute, Italy.

I worked as Creative and Art Director on several spot for Scuderia Ferrari watches and participated in each of the production steps.

I had a 10 years experience as a 3D Artist in a photographic studio based in Modena, where I learned lighting in real life and transposed it in my 3D projects. I also responsible for foto post-production and retouching in Photoshop.

My main tools are Autodesk Maya, Zbrush, Photoshop, Substance Suite, Unity, Unreal Engine and After Effects.

I keep growing year by year, staying up to date with the latest technologies.


Employment and project experience

3D Modeler ArtFive Animation Studio
2009

CG Artist Lombardi & Patelli fotografi
May 2010 - March 2019

AR/VR Developer Eon Reality Italia
2019

3D Artist MXT Reality UK
December 2019 - present


Qualifications and education
2018 - 2019 1200 hrs - VRIA VR innovation Academy
Certificate of Completion: EON Reality Certified AR & VR Developer Level1 and 2 at Eon Reality Italia

2010 Maxwell Render Course at BigRock school

2010 “Complete Your Fiction” Workshop _at Kaleidoscope Factory

February 2009 - August 2009 Master in computer graphic _at BigRock school
_Alias/Autodesk certifications:
MasterCG - Character Tigging and Animation - Mel Programming

2007 - 2009 DAMS Cinema at University of Bologna

2006 High School Graduation in electronics and telecommunications at ITIS Marconi in Verona

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Skills

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Experience Level

Adobe Photoshop
Expert
Autodesk Maya
Expert
Adobe After Effects
Intermediate
Substance Painter
Intermediate
ZBrush
Intermediate
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Language

Italian
Fluent
English
Advanced

Industry Experience

Gaming, Media & Entertainment
    uniE621 3D model - low poly
    Low poly hydrant made with #Zbrush, retopo in Maya and textured in #SubstancePainter
    uniE608 Realistic face render plus vfx
    I realised this video with Maya and Metahuman. The hair and eyebrows are made form scratch with xgen in Maya. The head is rendered with Arnold and the sci-fi elements on the eyes are added in After effects using the animation data coming from Maya. #Maya #MetaHuman #AfterEffects #Compositing #MotionGraphic
    uniE608 Hands render
    In this video I improved a lot the Metahuman hands textures, animated and rendered the scene, compositing the wireframe effect over it.
    uniE608 Motion Graphic video 2
    A Motion Graphic video I completely realised starting form a brief. #video #explainervideo #videoeditor
    uniE608 Motion Graphic video
    A motion graphic video I completely realised staring from a brief #explainervideo #videoeditor #video #animator
    uniE608 Showreel 2019
    This is a small collection of video products I worked on, updated at 2019.