Hi, I’m Sterling Rosario, a game developer based in Orlando, Florida. I specialize in Unreal Engine, Unity, and AI programming, building state-machine driven gameplay, dynamic lighting, and performance-optimized systems to create immersive experiences.
I’ve delivered polished, tech-heavy experiences through strong collaboration with artists and designers, leveraging Git, Perforce, Jira, and other tools to keep projects on track. I’m excited to contribute to ambitious games and grow with a talented team.
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Project FNAF is a free-roam survival horror game inspired by the classic Five Nights at Freddy’s franchise, reimagined in a fully explorable 3D environment. Players must monitor animatronics, manage limited power, and survive until 6 AM while completing tasks like cleaning and repairs all while avoiding jump scares in a tense, dynamic environment.
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