Hi, I’m Sylvie Sherman. I’m a lead gameplay engineer with 11 years of professional experience building games and immersive experiences for PS5, PSVR2, Meta Quest, and PC. I’ve shipped multiple titles and was a featured speaker at GDC 2024 discussing upgrading Unreal Engine 4 projects to Unreal Engine 5.
I’m an effective leader and mentor who loves building a clear vision, aligning multidisciplinary teams around it, and executing. I excel at organizing collaboration across disciplines, designing data-driven gameplay systems, and debugging complex issues. I’m proficient with Unreal Engine 4/5, multiplayer networking, and platform engineering, and I enjoy leveraging AI tools to boost productivity and outcomes.
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