I am Jinha Kim, a 3D animator/generalist and a recent graduate of Ringling College of Art and Design seeking a visionary team to build creative worlds beyond the screens.  I am capable of character design, storyboarding(Adobe Photoshop), 3D modeling(Zbrush, Maya, 3D coat, Adobe Substance painter), simple rigging(skin weighting/advanced skeleton/custom prop rigs), lighting(Maya, Nuke) and rendering(deadline). I have 4 years of experience of creating short animations starting from scratch to full renders and 5 years of 3D modeling and texturing. With years of feedback back and forth, I have earned the flexibility and learned how to apply the critiques to the animation efficiently. I have a good understanding of appeal, body mechanics, weight, spacing. and timing. I am currently learning unreal engines and am eager to learn more tools! I have studied in Ringling College of Art and Design in the Bachelor’s Degree of Fine Arts, majoring in Computer Animation. Our program required us with strict deadlines and solid time management, making us prepared for the industry requirements. My biggest strength is efficient time and work management. I have accomplished numerous team projects since high school, working as a team unit to produce video contents, animation and newsletters. All of them were under strict due dates and I have experience in working in demanding workplaces on-site and remote.

Jinha Kim

I am Jinha Kim, a 3D animator/generalist and a recent graduate of Ringling College of Art and Design seeking a visionary team to build creative worlds beyond the screens.  I am capable of character design, storyboarding(Adobe Photoshop), 3D modeling(Zbrush, Maya, 3D coat, Adobe Substance painter), simple rigging(skin weighting/advanced skeleton/custom prop rigs), lighting(Maya, Nuke) and rendering(deadline). I have 4 years of experience of creating short animations starting from scratch to full renders and 5 years of 3D modeling and texturing. With years of feedback back and forth, I have earned the flexibility and learned how to apply the critiques to the animation efficiently. I have a good understanding of appeal, body mechanics, weight, spacing. and timing. I am currently learning unreal engines and am eager to learn more tools! I have studied in Ringling College of Art and Design in the Bachelor’s Degree of Fine Arts, majoring in Computer Animation. Our program required us with strict deadlines and solid time management, making us prepared for the industry requirements. My biggest strength is efficient time and work management. I have accomplished numerous team projects since high school, working as a team unit to produce video contents, animation and newsletters. All of them were under strict due dates and I have experience in working in demanding workplaces on-site and remote.

Available to hire

I am Jinha Kim, a 3D animator/generalist and a recent graduate of Ringling College of Art and Design seeking a visionary team to build creative worlds beyond the screens.

I am capable of character design, storyboarding(Adobe Photoshop), 3D modeling(Zbrush, Maya, 3D coat, Adobe Substance painter), simple rigging(skin weighting/advanced skeleton/custom prop rigs), lighting(Maya, Nuke) and rendering(deadline). I have 4 years of experience of creating short animations starting from scratch to full renders and 5 years of 3D modeling and texturing. With years of feedback back and forth, I have earned the flexibility and learned how to apply the critiques to the animation efficiently. I have a good understanding of appeal, body mechanics, weight, spacing. and timing. I am currently learning unreal engines and am eager to learn more tools!

I have studied in Ringling College of Art and Design in the Bachelor’s Degree of Fine Arts, majoring in Computer Animation. Our program required us with strict deadlines and solid time management, making us prepared for the industry requirements. My biggest strength is efficient time and work management. I have accomplished numerous team projects since high school, working as a team unit to produce video contents, animation and newsletters. All of them were under strict due dates and I have experience in working in demanding workplaces on-site and remote.

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Language

Korean
Fluent
English
Fluent

Work Experience

Animator and Character Artist at Freelance (Unannounced Indie Game)
March 1, 2026 - Present
Freelance animator and character designer for an unannounced indie game project; produced a 15-second short 3D animated film as the thesis for an animation course. Designed characters and environments, planned animation with thumbnails, researched lighting, and developed a schematic to identify lighting needs. Modeled, textured, and rigged original characters, environments and props, lit scenes, and created pose-to-pose animation. Worked hands-on through the animation pipeline from storyboard to final render.
Social Media Content Developer at Freelance – Worship Team, Seoul, South Korea
June 1, 2025 - August 31, 2025
Joined a worship team in Seoul to create Instagram reels for promotion and deliver information for attendees. Created a one-minute Instagram reel series (4 total) and an additional etiquette video. Recorded and produced background music using GarageBand for the videos.
Social Media Content Developer at Freelance (Seoul), Social Media Content Development
June 1, 2025 - August 1, 2025
Joined a workshop team in Seoul to create Instagram reels for promotion and deliver information for attendees: created one-minute long Instagram reels weekly (4 in total) and an additional etiquette video; recorded and produced background music using GarageBand for the videos.
Social Media Content Developer at Freelance
June 1, 2025 - August 1, 2025
Joined a worship team in Seoul to create Instagram reels for promotion and deliver information for attendees. Created a 1-minute Instagram reel weekly (4 total) and an additional edited video. Recorded and mixed background music using GarageBand for the videos.
English Teacher at EiE English Institute
October 1, 2024 - April 1, 2025
Instructed and educated English for elementary and middle school students. Managed classrooms, computers, books, and charts for vocabulary tests.
English Teacher at EiE English Institution
October 1, 2024 - April 1, 2025
Instructed and educated English for elementary and middle school students; managed classroom, computers, books and charts for vocabulary tests.
English Teacher at E&E English Institute
October 1, 2024 - April 1, 2025
Taught English to elementary and middle school students; managed classrooms, computers, books and charts for vocabulary tests.
English Teacher at EiE English Institution (Cheongju-si, South Korea)
October 1, 2024 - April 1, 2025
Instructed and educated English for elementary and middle school students. Managed classroom, computers, books and charts for vocabulary tests.
Art Instructor at Hart Art Academy
June 1, 2023 - August 1, 2023
Instructor’s assistant and instructor responsible for college applications and building portfolios: instructed students from elementary to college to focus on applying to college and university, building portfolios, preparing art contests and college transfers; handled acrylics, graphite pencils, watercolor, wood, pink foam, hot wire cutting tools, and steel; provided feedback on generating ideas and concepts for portfolios, sketchbooks and contests.
Art Academy Instructor at HART Art Academy
June 1, 2023 - August 1, 2023
Instructor and program assistant responsible for college applications and building portfolios; guided students from elementary to college, helping with art contests and college transfers; handled acrylics, watercolor, pencil, etc; provided feedback on portfolio ideas and sketchbooks.
Instructor at HART Art Academy
June 1, 2023 - August 1, 2023
Instructed students from elementary to college, focusing on applying to college and building portfolios; prepared portfolios, planned instruction, researched lighting, and developed guidance to identify lighting needs.
Animator / Visual Development Student at Ringling College of Art & Design
January 1, 2022 - May 1, 2026
As part of an animation course, produced 15-second scenes to demonstrate 12 principles of animation, weight, force, storytelling and character emotion using Autodesk.
Computer Animator at Ringling College of Art & Design
January 1, 2022 - May 1, 2026
As part of an animation course, produced 15-second scenes to demonstrate 12 principles of animation, weight, force, story telling and character emotion using Autodesk.
Studio Event and Project Manager at CTS Broadcast System, GVCS High School
May 1, 2021 - July 31, 2021
Organized projects and scheduled events for filming and editing. Communicated with senior editors, freelance designers and producers to schedule production meetings. Exchanged formal emails with outside human resources and connected them to the company. Inspected and edited videos for children's YouTube channels and reported/fixed translation, transcription, and edit errors.
Studio Event and Project Manager at CTS Broadcasting System
May 1, 2021 - July 31, 2021
Organized projects and scheduled events for filming and editing; communicated with senior editors and freelance designers to schedule production meetings; handled external communications and assets.
Student Event and Project Manager at CTS Broadcasting System, GVCS High School
May 1, 2021 - July 1, 2021
Organized projects and scheduled events for filming and editing. Communicated with senior editors, freelance designers, and producers to schedule production meetings. Inspected and edited videos for children’s YouTube channels; reported and fixed errors in translation, transcription, and edits. Managed company card statements and administrative/financial fields for the team.
Studio Event and Project Manager at CTS Broadcasting System, GVCS High School
May 1, 2021 - July 1, 2021
Organized projects and schedules for filming and editing; communicated with senior editors, freelance designers and producers; handled formal emails with outsiders, connecting them to the company. Inspected and edited videos for children’s YouTube channels; reported and fixed errors in translation, transcription, and edits; managed company card statements and administrative/financial tasks.
Senior Editor and Assistant Director at School Broadcasting System (GBS)
March 1, 2019 - June 1, 2020
Produced and directed videos monthly, focusing on delivering crucial news and information for students. Edited, animated, and directed YouTube videos for school organizations and events. Filmed and photographed various school events. Reported and fixed errors in translation, transcription, and edits. Managed company card statements and administrative/financial fields for the team.
Senior Editor and Assistant Director at School Broadcasting System
March 1, 2019 - June 1, 2020
Produced and directed monthly videos focusing on delivering crucial news and information for students. Edited YouTube videos for school organizations and events. Filmed and photographed school events. Managed company card statements, administrative and financial tasks.
Backstage and Management Staff at GVCS High School (Auditoriums)
August 1, 2017 - December 31, 2019
Supported performers and events by setting up and engineering broadcasting during performances and assemblies. Designed PowerPoint slides, videos and images for large screens in auditoriums. Managed stage sound and lighting equipment.
Backstage and Management Staff at GVCS High School
August 1, 2017 - December 1, 2019
Assisted performers and events to set up and engineered the broadcasting during performances and assemblies; designed PowerPoints, videos and images for large screens in auditorium; handled stage sound and lighting equipment.
Back Stage and Management Staff for Auditoriums at GVCS High School
August 1, 2017 - December 1, 2019
Supported performers and events to set up and engineer broadcasting during performances and assemblies; designed power points, videos and images for large screens in auditoriums; handled stage sound and lighting equipment.
Backstage and Management Staff for Auditoriums at GVCS High School
August 1, 2017 - December 1, 2019
Assisted performers and events to set up and engineer broadcasting during performances and assemblies. Designed PowerPoint slides, videos and images for large screens in auditoria. Handled stage sound (Behringer X32) and lighting equipment.

Education

Bachelor of Fine Arts in Computer Animation at Ringling College of Art & Design
August 21, 2021 - May 1, 2026
Animschool at Online Program
September 1, 2024 - September 1, 2025
Bachelor of Fine Arts, Computer Animation at Ringling College of Art & Design
January 11, 2030 - May 1, 2026
Online Coursework in Animation / Visual Development at Independent Online Program
September 1, 2024 - September 1, 2025
Bachelor of Fine Arts in Computer Animation at Ringling College of Art & Design
January 1, 2022 - May 1, 2026
Bachelor of Fine Arts at Ringling College of Art & Design
January 1, 2022 - May 1, 2026
Bachelor of Fine Arts in Computer Animation at Ringling College of Art & Design
January 11, 2030 - May 1, 2026
Bachelor of Fine Arts, Computer Animation at Ringling College of Art & Design
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other, Gaming