Hello, I'm Nick Panichelli. I'm an Environment Artist and 3D Motion Designer with experience creating architectural visualization graphics for a variety of home renovation shows on HGTV.

Nick Panichelli

Hello, I'm Nick Panichelli. I'm an Environment Artist and 3D Motion Designer with experience creating architectural visualization graphics for a variety of home renovation shows on HGTV.

Available to hire

Hello, I’m Nick Panichelli. I’m an Environment Artist and 3D Motion Designer with experience creating architectural visualization graphics for a variety of home renovation shows on HGTV.

Work Experience

Freelance Motion Designer at Color & Motion
December 31, 2022 - May 31, 2023
Headed development of motion graphics for HGTV's Revealed in collaboration with Color & Motion. Worked directly with clients to conceptualize and produce a collection of unique water color sketch style 3D graphics and animated 2.5D floor plans for the show.
Freelance Graphic Designer and Illustrator at Self Employed
January 1, 2018 - Present
Commissioned by a wide range of clients to create impactful designs, including logos, patches, product concepts, and personalized drawings.
Lead Environment Artist: Nadia at SCAD
September 6, 2020 - May 31, 2021
Led a team of 7 translating real-life and stylized concept references into optimized low/high poly 3D game assets and PBR textures, ensuring consistency in art direction. Orchestrated collaboration through project management tools and methodologies, namely Perforce P4V and Agile, to successfully coordinate with a remote game team.
3D Motion Designer at Warner Bros. Discovery
June 9, 2021 - December 26, 2022
Created several dynamic 3D motion graphics for multiple TV shows within HGTV and Science channel brands.

Education

Bachelor of Fine Arts (BFA) - Interactive Design and Game Development at Savannah College of Art and Design (SCAD)
September 4, 2017 - May 31, 2021

Qualifications

Eagle Scout Award
July 16, 2017 - July 16, 2017

Industry Experience

Media & Entertainment
    uniE621 Blue Rifle
    I wanted to practice some hard surface modeling by creating a sci-fi weapon. I was inspired by the concept art of Dawnpu at Art vision studio. The weapon is fully game-ready and optimized for implementation in Unreal Engine. 3Dmodel weapondesign sci-fi propdesign hardsurface unrealengine gamedev gameart gamedesign
    paper HGTV's "Revealed"

    I created a variety of 3D motion graphics featuring home renovation plans and animated blueprints in a unique watercolor sketchbook style designed specifically for this show.

    paper HGTV's "Renovation 911"

    I created several motion graphics featuring both the destruction caused by home disasters and the repair and renovations that followed. During this project, I used detailed blueprints and reference photos to create photorealistic before and after versions of each home to be used in the animated graphics.

    paper HGTV Dream Home 2022

    I supported development of the motion graphics for 2022’s HGTV Dream Home special. Using detailed blueprints and reference photos I worked to create a 3D environment that accurately portrayed the detailed interior and exterior of the finished home.