I am an Unreal Engine game developer focused on building engaging gameplay systems, characters, and fun mechanics. I work with both C++ and Blueprints to develop games and continuously improve my skills. I enjoy problem-solving and turning creative ideas into interactive gameplay experiences.
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Cyber-Runner is a 3D endless runner set in space. The player must keep collecting oxygen tanks to stay alive while avoiding rotating meteors and other obstacles. The game includes special abilities like invisibility, a protective shield, and a spaceship mode that shoots obstacles.
Scorpion-Rush is a fast 3D endless runner inspired by the Scorpion character from Mortal Kombat. The player can double jump, roll, and use a spin attack to break obstacles while running through a fast-paced environment. The game also includes a score system that saves the best score and shows current and previous scores after death.
Vaultrunner is a fast-paced 2.5D side-scroller featuring smooth and responsive player controls such as double jump, crouch, vault, and jetpack movement. The game includes AI drones, tricky obstacles, and interactive environments. It also features a speedrun system that tracks and displays the current run time along with the best and previous records after reaching the finish line.
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