Simón Andrés Carreño Ampuero

Available to hire

Hi, I’m Simón Andrés Carreño Ampuero, a Game Designer and Game Programmer with 9+ years of experience leading system, combat, and UI/UX design across mobile and PC titles.

About

Hi, I’m Simón Andrés Carreño Ampuero, a Game Designer and Game Programmer with 9+ years of experience leading system, combat, and UI/UX design across mobile and PC titles. I enjoy turning concepts into shipped features, from Game-as-a-Service projects in my own company to LiveOps design for a top-ranked Tetris mobile title. I’m comfortable owning cross-functional initiatives and shaping experiences from concept to release.

I’m bilingual in English and Spanish and am advancing Japanese to JLPT N2. I collaborate closely with artists, developers and product teams to build engaging, player-first experiences and optimize LiveOps, events, and balance. I thrive in fast-paced environments and love turning data-driven insights into meaningful improvements for players and business goals.

  • 5 years' experience
  • Joined May 2025

Languages

  • Spanish; CastilianFluent
  • EnglishFluent
  • JapaneseAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 7 roles

LiveOps Designer · PlaystudiosJan 2025 – Jan 2025 · 1 mo

LiveOps Designer for Tetris® mobile game. Managed Featured Rewards and Cross-promo processes; planned and implemented in-game events and AB tests; created new levels and tracked performance; improved internal publishing pipelines for Featured Rewards and Cross-promo; conducted event performance analysis to drive improvements.

Senior Unity Developer · Cinder StudiosFeb 2023 – Feb 2023 · 1 mo

Outsourced engineer on a NFT MMO for Windows and MacOS. Developed new zones and features, created prototypes for new content, assisted in combat and encounter design, contributed to the Curator zone and Shard crafting.

Software Engineer · Pez Rabioso (Freelance)Feb 2022 – Present · 4 yrs 10 mos

Freelance software engineering work focusing on Unity-based projects for various clients.

Game Programmer & Level Designer · KuwalaDec 2021 – Dec 2021 · 1 mo
Content Developer · ToolkitAug 2017 – Aug 2017 · 1 mo
Level Designer · ATTMotionDec 2016 – Dec 2016 · 1 mo
Content Developer · OctopusNov 2015 – Aug 2016 · 10 mos

Education

Japanese for Business · ISI Career and Language Academy2024 – 2025
Master in Game Design · Universal Arts School2022 – 2024
Computer Engineering · Universidad Tecnológica de Chile INACAP2011 – 2013

Certifications and awards· 7

JPT - 455 Pts (JLPT N3 similar)2015 – 2027
JLPT N42024 – 2025
Certified Scrum Product Owner2024 – 2026
Game Production Maven2024 – 2025

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