Hi, I’m Scott David Garson, a versatile game developer with a passion for creating engaging games. My multidisciplinary skill set that includes narrative design, UX/UI design, audio/video editing, cinematics creation, 3D modeling, graphic design, sound engineering, and digital music composition.
I bring a multi-disciplinary approach with a diverse skill set that enables me to collaborate effectively with teams to create amazing player experiences. I love combining narrative design, game mechanics, and technical know-how to bring game worlds and stories to life.
I’m always eager to learn and adapt while leading creative projects that combine art, design, and technology. Whether developing game prototypes or crafting detailed character narratives, my goal is to create immersive and memorable experiences that players enjoy.
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Job Hunt Survivor is a 2D rogue-lite survival game where players battle the emotional and practical challenges of unemployment within a surreal, floating island that represents the character’s nightmare.
Waves of enemies embody real-world frustrations, including ATS systems, ghost jobs, rejections, and elusive “unicorn” job listings—alongside more hopeful encounters like receiving an interview or having an application accepted.
It’s a symbolic journey of persistence, where progress is the only victory.
I was the solo developer for Job Hunt Survivor, a game that is a cathartic commentry on the current job market. For this project, I handled all aspects of the game: Unity development, 3D modeling, UX/UI design, sound design, and music composition.
I created the pixel art from 3D images and used a Photoshop technique to achieve the pixelated look.
The game can be played on itch.io: https://www.twine.net/signin
Seekers of the Ancient Gameplay Trailer
Soulcatcher Trailer
October Render Challenge - First Place Winner
Full Portfoio
https://portfolio.tekkromancer.com
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