I'm Tess Rees, a Virtual Production Generalist with 6 years of on-set and in-studio experience. With roots in post-production, my background informs how I think—understanding the full pipeline from shoot to finish, so I can build smarter solutions at every stage. My areas of expertise include motion capture, virtual production stages, camera systems, AV signal flow, real-time and technical art, and volumetric capture. I've worked with Unreal Engine, Disguise, Pixera, and Touch Designer for real-time production, and I'm equally at home in Houdini, Maya, Nuke and the Adobe CC suite for traditional post workflows. In 2025 I earned AVIXA Certified Technical Specialist accreditation to deepen my practice.

Tess Rees

I'm Tess Rees, a Virtual Production Generalist with 6 years of on-set and in-studio experience. With roots in post-production, my background informs how I think—understanding the full pipeline from shoot to finish, so I can build smarter solutions at every stage. My areas of expertise include motion capture, virtual production stages, camera systems, AV signal flow, real-time and technical art, and volumetric capture. I've worked with Unreal Engine, Disguise, Pixera, and Touch Designer for real-time production, and I'm equally at home in Houdini, Maya, Nuke and the Adobe CC suite for traditional post workflows. In 2025 I earned AVIXA Certified Technical Specialist accreditation to deepen my practice.

Available to hire

I’m Tess Rees, a Virtual Production Generalist with 6 years of on-set and in-studio experience. With roots in post-production, my background informs how I think—understanding the full pipeline from shoot to finish, so I can build smarter solutions at every stage. My areas of expertise include motion capture, virtual production stages, camera systems, AV signal flow, real-time and technical art, and volumetric capture.

I’ve worked with Unreal Engine, Disguise, Pixera, and Touch Designer for real-time production, and I’m equally at home in Houdini, Maya, Nuke and the Adobe CC suite for traditional post workflows. In 2025 I earned AVIXA Certified Technical Specialist accreditation to deepen my practice.

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Experience Level

Language

English
Fluent

Work Experience

Virtual Production Stage Technician at Pixomondo / Sony Pictures Entertainment
January 1, 2025 - Present
Supported stage operations in Riyadh, London & Toronto; assisted Head of Engineering, commissioning AV technicians and Sony engineers with the build of a fully SMPT E2110 Sony Verona LED stage. Supervised and completed the build of a 60-camera Vicon motion capture system. Directed 15 contractors over the Riyadh stage build and trained Saudi staff and two Riyadh-based junior VP techs. Completed AVIXA Certified Technical Specialist training. Co-built VP server racks for House of the Dragon, Season 3. Implemented signal flow including Motion Control Rigs, OSC communications, live compositing and LED volume render nodes. Part of a 2-person technical VP team in London delivering short-form and commercial projects. Adept at exploring Unreal Engine and Pixera operations and pursuing ongoing R&D to integrate new software into VP workflows.
Volume TD at Dimension Studio / DNEG VP
October 1, 2023 - January 1, 2025
Led and supervised the build, maintenance and R&D of deployed motion capture systems; managed 60-camera Vicon MoCap; maintained relationships with camera teams; created documentation for MoCap integration; supported short-form and commercial VP projects.
Volume TD at Dimension Studio / DNEG VP
August 1, 2022 - October 1, 2023
Volume TD for London and Rome, focusing on MoCap pipelines, camera systems and LED volumes; collaborated with MoCap teams and led signal flow planning (OSC, live compositing, LED volumes).
Technical Artist at Dimension Studio
November 1, 2021 - August 1, 2022
Technical artist bridging MoCap, VP and traditional post workflows; supported Unreal Engine project setup, Perforce, simulation, AV signal flow, virtual cameras and Live Link; maintained VP workflows and documentation.
Motion Capture Technician at The Imaginarium Studios
January 1, 2021 - November 1, 2021
Contributed to live MoCap shoots; set up and calibration of motion capture rigs; supported MoCap data processing and pipeline integration; maintained camera setups and reference materials.

Education

MA Digital FX (Distinction) at Bournemouth University
August 1, 2019 - September 1, 2020
BA Fine Art (2:1) at Central Saint Martins College of Art & Design
September 1, 2013 - June 1, 2016
Erasmus Exchange - Fine Art at Royal Institute of Art, Stockholm
January 1, 2015 - June 1, 2015
Art & Design Foundation Diploma (Merit) at City & Guilds of London Art School
September 1, 2012 - June 1, 2013

Qualifications

AVIXA Certified Technical Specialist
January 1, 2025 - May 11, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services