Hi, I’m Saleha Kamran, a 2D concept artist and illustrator with 9+ years across animated feature film and AAA game production. I trained in traditional fine arts at the National College of Arts with a foundation in anatomy and composition, and I bring those fundamentals into digital projects to ground concept work in a world that can actually be built. I thrive in stylized pipelines where decisions about shape, color, and detail add up to a unique, cohesive world. I’ve led 2D visual development on award-winning Pakistani features, created projection-mapped visuals for a League of Legends live event, and developed surface-aware concepts that translate well to 3D pipelines.
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Concept Splash Art for Hornet from Silksong.
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