Creative 2D artist and designer with production experience across a full game pipeline, contributing from pre-production thought through implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency with established styles, and collaborating using Unity asset integration workflows. Background in animation and visual storytelling to deliver clear, engaging character and visual design. Experienced in Unity asset implementation and optimization, remote team collaboration, and end-to-end asset production including texture atlases and sprite sheets.

Thekeeksacompany

Creative 2D artist and designer with production experience across a full game pipeline, contributing from pre-production thought through implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency with established styles, and collaborating using Unity asset integration workflows. Background in animation and visual storytelling to deliver clear, engaging character and visual design. Experienced in Unity asset implementation and optimization, remote team collaboration, and end-to-end asset production including texture atlases and sprite sheets.

Available to hire

Creative 2D artist and designer with production experience across a full game pipeline, contributing from pre-production thought through implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency with established styles, and collaborating using Unity asset integration workflows.

Background in animation and visual storytelling to deliver clear, engaging character and visual design. Experienced in Unity asset implementation and optimization, remote team collaboration, and end-to-end asset production including texture atlases and sprite sheets.

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Language

English
Fluent

Work Experience

Associate Art Tutor at Cardiff Metropolitan - Games Art at Cardiff Metropolitan University
June 1, 2026 - Present
2D Artist / 3D Motion Graphics Artist at Wishbone Games LTD
March 1, 2026 - Present
Contributed across concept, production, and post-production stages of a full game pipeline. Produced iterative concept sketches and final assets for characters, props, UI elements, and environments. Collaborated closely with the Art Director to establish and maintain visual language including UI graphics, promotional materials, and logo design. Built production-ready assets following studio rendering standards; created texture atlases and sprite sheets for Unity implementation. Developed character, symbol, and background animations and VFX using Spine2D and After Effects, maintaining consistency with established style guides and meeting production deadlines.
2D Artist at Wishbone Games Ltd
March 1, 2026 - Present
Contributed across concept, production, and post-production stages of a full game pipeline. Produced iterative concept sketches and final assets for characters, props, UI elements and environments. Collaborated with Art Director to establish and maintain visual language, including UI graphics, promotional materials, and logo design. Created production-ready assets following studio renderings standards. Built texture atlases and sprite sheets for Unity implementation. Worked closely with project managers and backend developers to improve workflow and asset readability. Developed character, symbol, and background animations and VFX using Spine2D and After Effects. Maintained consistency with established style guides while meeting production deadlines.
2D Artist at Wishbone
October 14, 2025 - February 20, 2026
Contributed across concept, production, and post-production stages of a full game pipeline. Produced iterative concept sketches and production ready assets for characters, props, UI elements and environments. Collaborated closely with the Art Director to establish and maintain visual language, including UI graphics, promotional materials, and logo design. Created polished assets with a strong focus on clarity, readability and visual consistency. Built texture atlases and sprite sheets for Unity implementation. Worked closely with project managers and backend developers to improve workflow and asset readability. Developed character, symbol, and background animations and VFX using Spine2D and After Effects. Maintained consistency with established style guides while meeting production deadlines.
Design Engineer / Animator at A2D AI T S TAT ION (portfolio link shown; company name not clearly given)
January 1, 2024 - January 1, 2025
Created motion graphics and visual assets for esports organizations including FNATIC and FlyQuest. Developed animations and graphics aligned with established brand guidelines and narrative direction. Worked with popular streamers in the League of Legends scene via creation of emotes and animated sub-badges.
Freelance Designer / Animator at Self-employed
January 1, 2024 - Present
Created motion graphics and visual assets for esports organisations including FNATIC and FlyQuest. Developed animations and graphics aligned with established brand guidelines and narrated direction. Worked with popular streamers in the League of Legends scene via creation of emotes and animated sub badges. Produced educational content focused on visual communication within competitive gaming.
Freelance Designer/Animator at FNATIC, FLYQUEST, NATIVZ
October 5, 2023 - January 10, 2024
Created motion graphics and visual assets for esports organisations including FNATIC and FlyQuest. Developed animations and graphics aligned with established brand guidelines and narrative direction. Have worked with popular streamers in the League of Legends scene via creation of emotes and animated sub badges. Produced educational content focused on visual communication within competitive gaming.
Design Engineer / Animator at Leeds Ar ts University / Leed s Arts (appears as Software/academic section)
February 1, 2023 - Present
Client-facing design and feedback cycle meetings to establish creative direction. Designed and developed front-end websites using WordPress, and produced print graphics including vehicle wraps, brochures, and promotional materials. Collaborated with leadership on motion graphics and branding elements.
Designer/Animator at Serif Systems LTD
January 1, 2023 - February 10, 2023
Conducted client-facing meetings to establish creative direction and feedback cycles. Designed and developed front-end websites using WordPress. Produced print graphics including vehicle wraps, brochures, and promotional materials. Collaborated with leadership on motion graphics and branding elements.

Education

MA Creature Design at Leeds Arts University
January 1, 2021 - January 1, 2022
BA Animation 2:1 at University of Salford
January 1, 2017 - January 1, 2020
Art and Design at Cardinal Newman College
January 1, 2016 - January 1, 2017
BA Animation at Leeds Arts University
January 1, 2021 - January 1, 2022
at University of Salford
January 1, 2017 - January 1, 2020
at Cardinal Newman College
January 1, 2016 - January 1, 2017

Qualifications

MA Creature design at Leeds Arts University
September 15, 2021 - June 25, 2022
BA (Hons) in Animation at University of Salford 2017 - 2020
September 15, 2017 - June 25, 2020

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education