Available to hire
Hi, I’m Aolani Pak, a sound designer and audio engineer with 10+ years of experience delivering cinematic soundscapes for tracks, films, and live events. I leverage Logic Pro X, Pro Tools, and FL Studio to craft immersive audio and have driven 50k+ global streams across 15 tracks, often using AI-assisted tools to accelerate production workflows.
I build scalable asset libraries and lead cross-functional teams to ship 2.1 surround content for large events, always focused on flawless audio experiences at scale.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Intermediate
Intermediate
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Founder & Lead Sound Designer at Third Phase Design, LLC
January 1, 2021 - November 18, 2025Founded and leads sound design for immersive 2.1 content; mixed and mastered 100+ tracks in Logic Pro X, Pro Tools, and FL Studio, driving 50K+ global streams through 15 tracks. Accelerated sound design by using AI tools to generate 100+ unique Foley variants, enabling rapid client approvals and version iterations. Engineered 2.1 surround stems for three high-attendance live events (1,200–3,000 capacity). Built and standardized sound asset libraries, delivering 100% asset reuse and real-time collaborative editing for cross-functional teams.
Founder & Lead Sound Designer at Third Phase Design, LLC
January 1, 2021 - November 28, 2025Mixed and mastered 100+ tracks in Logic Pro X, Pro Tools, and FL Studio, driving 50,000+ global streams through 15 tracks. Accelerated sound design by using AI tools to generate 100+ unique Foley variants, enabling rapid client approvals and version iterations. Engineered 2.1 surround systems for three high-attendance live events (1,200–3,000 capacity). Built and standardized sound asset libraries, delivering 100% asset reuse and real-time collaborative editing for cross-functional teams.
Education
B.S. in Audio Production at Full Sail University
January 11, 2030 - June 1, 2024Game Audio Production Techniques at Full Sail University
January 1, 2024 - November 18, 2025B.S. in Audio Production at Full Sail University
January 11, 2030 - June 1, 2024B.S. in Audio Production at Full Sail University
January 11, 2030 - June 1, 2024Game Audio Production Techniques at Full Sail University
January 11, 2030 - January 1, 2024Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Gaming, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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