AP

Aolani Pak

Available to hire

Hi, I'm Aolani Pak, a sound designer and audio engineer with 10+ years of experience delivering cinematic soundscapes for tracks, films, and live events.

About

Hi, I’m Aolani Pak, a sound designer and audio engineer with 10+ years of experience delivering cinematic soundscapes for tracks, films, and live events. I leverage Logic Pro X, Pro Tools, and FL Studio to craft immersive audio and have driven 50k+ global streams across 15 tracks, often using AI-assisted tools to accelerate production workflows.

I build scalable asset libraries and lead cross-functional teams to ship 2.1 surround content for large events, always focused on flawless audio experiences at scale.

  • 4 years' experience
  • Joined March 2016

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Gaming
  • Education

Work experience

Founder & Lead Sound Designer · Third Phase Design, LLCJan 2021 – Nov 2025 · 4 yrs 11 mos

Mixed and mastered 100+ tracks in Logic Pro X, Pro Tools, and FL Studio, driving 50,000+ global streams through 15 tracks. Accelerated sound design by using AI tools to generate 100+ unique Foley variants, enabling rapid client approvals and version iterations. Engineered 2.1 surround systems for three high-attendance live events (1,200–3,000 capacity). Built and standardized sound asset libraries, delivering 100% asset reuse and real-time collaborative editing for cross-functional teams.

Founder & Lead Sound Designer · Third Phase Design, LLCJan 2021 – Nov 2025 · 4 yrs 11 mos

Founded and leads sound design for immersive 2.1 content; mixed and mastered 100+ tracks in Logic Pro X, Pro Tools, and FL Studio, driving 50K+ global streams through 15 tracks. Accelerated sound design by using AI tools to generate 100+ unique Foley variants, enabling rapid client approvals and version iterations. Engineered 2.1 surround stems for three high-attendance live events (1,200–3,000 capacity). Built and standardized sound asset libraries, delivering 100% asset reuse and real-time collaborative editing for cross-functional teams.

Education· 5

B.S. in Audio Production · Full Sail University2030 – 2024
Game Audio Production Techniques · Full Sail University2024 – 2025
B.S. in Audio Production · Full Sail University2030 – 2024
B.S. in Audio Production · Full Sail University2030 – 2024

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