Hands-on, self-initiating creative technologist with 8+ years’ experience building marketing materials across animation, hospitality, tech, and more. I combine senior creative production (motion, 3D, print, and design) with practical digital marketing (EDMs and social campaigns). Outside work I’m usually chasing snow in Canada, Japan, and Wanaka, NZ—or getting lost in a side project. Right now I’m remaking the classic arcade game “Tapper.”

Thomas Weeden

Hands-on, self-initiating creative technologist with 8+ years’ experience building marketing materials across animation, hospitality, tech, and more. I combine senior creative production (motion, 3D, print, and design) with practical digital marketing (EDMs and social campaigns). Outside work I’m usually chasing snow in Canada, Japan, and Wanaka, NZ—or getting lost in a side project. Right now I’m remaking the classic arcade game “Tapper.”

Available to hire

Hands-on, self-initiating creative technologist with 8+ years’ experience building marketing materials across animation, hospitality, tech, and more. I combine senior creative production (motion, 3D, print, and design) with practical digital marketing (EDMs and social campaigns).

Outside work I’m usually chasing snow in Canada, Japan, and Wanaka, NZ—or getting lost in a side project. Right now I’m remaking the classic arcade game “Tapper.”

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Language

English
Fluent
Japanese
Beginner

Work Experience

Creative Tech & Marketing Assistant at Haiper
January 1, 2023 - January 1, 2025
Helped establish early brand visual identity and marketing approach, supporting scaling to 8M+ active users. Produced motion and marketing assets, writing and video tutorials, and tracked performance across marketing and model-generation efforts. Represented Haiper at VivaTech in Paris via live demos and client conversations. Built custom AI video workflows with multiple clients (including a well-known German car company I can’t name). Managed community feedback across channels, ran competitions, handled questions, and set up user-led moderation.
Freelance Marketer & Designer at Various
January 1, 2018 - Present
Delivered end-to-end marketing assets for hospitality venues (Rhyme X Reason, Otsumami, Side Piece, Wanakup). Managed print design and prepress workflows with print shops for physical products like labels, cans, coasters, decals, and merchandise. Created animations, posters, and 3D models for campaigns and brand content.
In-House Animator at Studio Mummu
January 1, 2016 - January 1, 2018
Animated production-level video assets for commercial campaigns, B2B explainers, and broadcast TV, including Nickelodeon web series work (Tinkershrimp & Dutch). Art directed “Claus: Behind the Tinsel,” managing asset delegation, timeline breakdown, and artist workflows to deliver a studio short under a strict deadline.

Education

BA (Hons) Illustration (with Animation Supplement) at Arts University Bournemouth
September 1, 2012 - July 1, 2015
A-Levels: Film, Computing, Fine Art, Graphics at College of Richard Collyer
September 1, 2010 - July 1, 2012

Qualifications

NZSIA Level 1 Snowboard Instructor Cert
January 11, 2030 - August 4, 2026
Full Drivers License (Category B)
January 11, 2030 - August 4, 2026

Industry Experience

Media & Entertainment, Software & Internet, Travel & Hospitality, Education, Computers & Electronics