I am a passionate concept artist and visual development artist with expertise in 3D modeling, character and creature design, and visual storytelling. My work spans from historical reconstructions, such as Tang Dynasty cavalry, to collaborative animation projects where I help define artistic style and align visuals with narrative goals. I thrive in both independent and team environments, consistently delivering polished and impactful designs.
With strong skills in software like Photoshop, ZBrush, Maya, Substance Painter, and Unreal Engine 5, I seamlessly blend 2D and 3D workflows to create immersive visual experiences. I am committed to continuous learning and growth, as demonstrated through my advanced education and freelance projects that engage diverse audiences and communities.
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