Motion Designer & 3D Artist with 8 years of dedicated technical training and freelance experience creating high-impact visual assets. Highly proficient in Adobe After Effects and Blender for seamless 3D/2D animation, asset creation, and compositing workflows. Integrates foundational programming skills including C# for real-time interactive scenes in Unity and Python for logical instruction to support multidisciplinary media projects.

Tommaso Simonini

Motion Designer & 3D Artist with 8 years of dedicated technical training and freelance experience creating high-impact visual assets. Highly proficient in Adobe After Effects and Blender for seamless 3D/2D animation, asset creation, and compositing workflows. Integrates foundational programming skills including C# for real-time interactive scenes in Unity and Python for logical instruction to support multidisciplinary media projects.

Available to hire

Motion Designer & 3D Artist with 8 years of dedicated technical training and freelance experience
creating high-impact visual assets. Highly proficient in Adobe After Effects and Blender for
seamless 3D/2D animation, asset creation, and compositing workflows. Integrates foundational
programming skills including C# for real-time interactive scenes in Unity and Python for logical
instruction to support multidisciplinary media projects.

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Language

English
Fluent
French
Fluent
Italian
Advanced
Dutch
Beginner

Work Experience

Freelance Motion Designer & 3D Artist at Self-Employed
May 1, 2023 - Present
Contracted by an international cosmetics brand based in Singapore to engineer a 100% computer-generated (CG) 3D product showcase video using Blender and DaVinci Resolve. • Developed an extensive personal portfolio of high-fidelity 3D renders, prop assets, and motion graphics animations to refine lighting, texturing, and composition skills. • Dedicated structured phases to advanced independent technical training, expanding Software capabilities across specialised industry tools including Houdini, Nuke, and After Effects.
Computer Programming Instructor at SOMA foundation
February 1, 2023 - March 1, 2023
• Instructed youth cohorts in foundational computer science concepts, teaching Object-Oriented Programming (OOP) logic and core syntax utilising Python and Scratch. • Managed local computer lab configurations, monitoring local operating systems and account permissions to ensure consistent classroom uptime. • Handled general daily facilities maintenance and executed manual data updates across internal Microsoft Excel spreadsheets to support core operational needs.
Creative Technology Instructor at WeAreCoders ASBL
October 1, 2022 - January 1, 2023
• Instructed neurodivergent and special needs youth cohorts in foundational programming concepts, adapting technical curriculums to maximise accessibility. • Collaborated closely with dedicated social workers to cultivate an inclusive, highly supportive, and structured learning environment. • Taught Object-Oriented Programming (OOP) logic and visual computational art utilising Scratch, Python, and Java with Processing.

Education

Professional Certification: 3D Motion Design at Digitalcity Brussels
July 1, 2025 - December 18, 2025
3D motion design certification
Bachelor of Arts (BA) in Digital Arts | at ESA saint Luc Bruxelles
September 1, 2018 - June 25, 2022
Bachelor in digital arts - multimedia and design

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Non-Profit Organization, Education
    Sahur's Art presents: SORBET - Blender, Cycles, DaVinci Resolve

    3D product showcase for Sahur’s Art product: SORBET.
    Created entirely with Blender, rendered with Cycles and edited on DaVinci Resolve.

    This product showcase was used as part of a marketing campaign on the official Sahur’s Art Instagram page.

    AURUS' ASTRO NOTE - luxury portable music player. Blender, Cycles, After Effects.

    As part of our 3D motion design course, we were tasked to create a digital advertisement for a fictional brand showcasing its product. Our team quickly came to the idea of a luxury portable sound system with a visual twist: an audio reactive ferrofluid inside a glass casing.

    Thank you to Gaston Herbaut and Karl Dussart for their contributions to this project.

    Gaston helped create the visual identity of the brand, provided some powerful after effects wizardry and helped with 3D modeling/lighting.
    Karl defined our animations, timings and ambiance through his great storyboard, moodboards, music/SFXs choices and overall supervision.
    And I helped create most of the 3D assets and visual effects in the final shot.

    It was a substantial team effort, and I can’t thank my teammates enough for such a great result!

    AU CŒUR D’UN PÉRIL NUMÉRIQUE - 3D Animation

    Based on Cam Camara’s (ORKAMM) idea.

    Thank you to Alex Tatar, Karl Dussart, Félix Riesen de Waele, Teoman Yardimci and Cam Camara for their excellent work on this fun and unique 3D animation.

    Alex, Teoman, Cam and myself created the 3D scenes, animations, shaders and lighting setups. I also rigged the characters and created VFXs.
    Both Cam and Félix were tasked with editing, sound design and motion design.
    Karl provided storyboards, moodboards, character and environment concept arts and overall supervision.