I’m a highly motivated and detail-oriented 3D artist with a strong foundation in asset development for games and animation. Proficient in Blender and Unreal Engine 5, with experience working in agile teams. I have contributed to award-winning projects by applying industry-standard methodologies and delivering high-quality assets. I’m seeking a part-time or full-time role in a professional studio environment where I can continue growing my technical and artistic skills in Blender, Unreal Engine, and related tools.
I’m able to work on-site (depending on commute), hybrid, or remotely and can start immediately. I bring a proactive mindset, strong collaboration and communication skills, and a commitment to delivering polished assets on schedule.
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