I'm a highly motivated and detail-oriented 3D artist with a strong foundation in asset development for games and animation. Proficient in Blender and Unreal Engine 5, with experience working in agile teams. I have contributed to award-winning projects by applying industry-standard methodologies and delivering high-quality assets. I’m seeking a part-time or full-time role in a professional studio environment where I can continue growing my technical and artistic skills in Blender, Unreal Engine, and related tools. I’m able to work on-site (depending on commute), hybrid, or remotely and can start immediately. I bring a proactive mindset, strong collaboration and communication skills, and a commitment to delivering polished assets on schedule. CV: _Website not available. Sign in: https://www.twine.net/signup_ Portfolio (sign in as guest): _Website not available. Sign in: https://www.twine.net/signup_

Travis Evans

I'm a highly motivated and detail-oriented 3D artist with a strong foundation in asset development for games and animation. Proficient in Blender and Unreal Engine 5, with experience working in agile teams. I have contributed to award-winning projects by applying industry-standard methodologies and delivering high-quality assets. I’m seeking a part-time or full-time role in a professional studio environment where I can continue growing my technical and artistic skills in Blender, Unreal Engine, and related tools. I’m able to work on-site (depending on commute), hybrid, or remotely and can start immediately. I bring a proactive mindset, strong collaboration and communication skills, and a commitment to delivering polished assets on schedule. CV: _Website not available. Sign in: https://www.twine.net/signup_ Portfolio (sign in as guest): _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m a highly motivated and detail-oriented 3D artist with a strong foundation in asset development for games and animation. Proficient in Blender and Unreal Engine 5, with experience working in agile teams. I have contributed to award-winning projects by applying industry-standard methodologies and delivering high-quality assets. I’m seeking a part-time or full-time role in a professional studio environment where I can continue growing my technical and artistic skills in Blender, Unreal Engine, and related tools.
I’m able to work on-site (depending on commute), hybrid, or remotely and can start immediately. I bring a proactive mindset, strong collaboration and communication skills, and a commitment to delivering polished assets on schedule.

CV: Website not available. Sign in: https://www.twine.net/signup
Portfolio (sign in as guest): Website not available. Sign in: https://www.twine.net/signup

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Technical Artist/Generalist at AIM Qualifications and Assessment Group/Nex Gen Skills Academy
September 1, 2024 - June 1, 2025
Dates may be a couple days off but I did start/end in those respective months/years

Education

Games, Animation and VFX L3 Ext Diploma (NextGen, equivalent to 3 A-levels) at Gateway Six Form College
September 22, 2023 - June 20, 2025
Dates may be a couple days off but I did start/end in those respective months/years
GCSEs at Orchard Mead Academy
January 1, 2018 - January 1, 2023

Qualifications

Games, Animation and VFX L3 Ext Diploma (NextGen, equivalent to 3 A-levels)
September 22, 2023 - June 20, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper EADS Mako/HEAT
    Model of the EADS Mako/HEAT aircraft for a case study.
    paper dragon slayer
    Model of the dragon slayer from Berserk.
    paper inverted spear of heaven
    Model of the inverted spear of heaven from JJK.