I am an aspiring game designer and producer with hands-on experience using Unity and Unreal Engine, and a passion for turning ideas into playable experiences. I bring programming knowledge (C#, C++, HTML/CSS, JavaScript), strong project planning and leadership abilities from team-based roles, including esports management, event coordination, and content production. I thrive in collaborative environments and love crafting innovative, player-focused projects.
My background spans game development tooling, event organization, and media production. I am experienced in leading teams, coordinating milestones, and delivering polished projects on time. I’m eager to contribute my creativity, technical skills, and practical production know-how to innovative video games and unique projects.
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