Hi, I'm Tyler Burns, an animator with a focus on previs, layout, and character animation for film and game projects. I enjoy collaborating with creative teams to turn concepts into vibrant, believable performances using Maya, Unreal Engine, After Effects, and Photoshop. I work across commercials, feature films, and internal media, delivering dynamic effects and cohesive shots with quick turnarounds while maintaining strong communication across departments.

Tyler Burns

Hi, I'm Tyler Burns, an animator with a focus on previs, layout, and character animation for film and game projects. I enjoy collaborating with creative teams to turn concepts into vibrant, believable performances using Maya, Unreal Engine, After Effects, and Photoshop. I work across commercials, feature films, and internal media, delivering dynamic effects and cohesive shots with quick turnarounds while maintaining strong communication across departments.

Available to hire

Hi, I’m Tyler Burns, an animator with a focus on previs, layout, and character animation for film and game projects. I enjoy collaborating with creative teams to turn concepts into vibrant, believable performances using Maya, Unreal Engine, After Effects, and Photoshop.

I work across commercials, feature films, and internal media, delivering dynamic effects and cohesive shots with quick turnarounds while maintaining strong communication across departments.

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Language

English
Fluent

Work Experience

Character Animator at The Third Floor Inc.
January 1, 2019 - January 1, 2025
Character animator on 'Yuki’s Revenge,' a cinematic for Epic Games. Animated fully in Unreal Engine. Utilized a reference-based hand-key workflow to create realistic action; designed multiple shots from idea through execution, ensuring seamless integration with the broader project.
Character Animator at The Third Floor Inc.
January 1, 2025 - Present
Created previsualization cinematics for feature films and television; post production visualization for planning final visual effects. Proficient with Maya, After Effects, Unreal, PF Track, and Photoshop. Animated hero characters, creatures, and effects in different styles with quick turnarounds; collaborated with teams to deliver cohesive products.
Animation Intern at Buck Design
January 1, 2018 - January 1, 2018
Proficient in Autodesk Maya, Unreal Engine, After Effects, Adobe Photoshop, PF Track, Adobe Premiere; supported animation team across various tasks to build foundational industry skills.
Previs/Postvis Artist / Lead Animator at Cuddlefish (Student Film) / The Third Floor Inc.
January 1, 2019 - January 1, 2025
Lead Animator, Lead Storyboard Artist, Layout Artist; Previs and Postvis work for a student film project; supported layout and animation pipelines.

Education

B.F.A – Character Animation at University of Central Florida
January 1, 2012 - May 1, 2017
Diploma in Advanced Character Animation Studies at Animation Mentor
January 1, 2017 - January 1, 2018
B.F.A – Character Animation at University of Central Florida
January 1, 2012 - May 1, 2017
Diploma in Advanced Character Animation Studies at Animation Mentor
January 1, 2017 - January 1, 2018

Qualifications

Diploma in Advanced Character Animation Studies
January 1, 2017 - January 1, 2018
Storyboarding Fundamentals Workshop
June 1, 2016 - August 1, 2016
Cartoony Animation for 3D Animators Workshop
June 1, 2016 - August 1, 2016
Diploma in Advanced Character Animation Studies
January 1, 2017 - January 1, 2018
Storyboarding Fundamentals Workshop
June 1, 2016 - August 1, 2016
Cartoony Animation for 3D Animators Workshop
June 1, 2016 - August 1, 2016

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education