I am a software engineer with a strong focus on C++ and game development. I have collaborated with artists and programmers to build video games in Unreal Engine and Unity, using Visual Studio to implement gameplay features and to debug and fix issues. I enjoy solving challenging technical problems, learning new tools, and delivering clean, well-structured code. I recently completed a Bachelor of Software Engineering at Media Design School and am eager to grow as a Software Engineer. I bring a friendly, collaborative mindset, a passion for practical results, and a drive to expand my skills across a wider range of projects in gaming and software development.

Tyler Ingham

I am a software engineer with a strong focus on C++ and game development. I have collaborated with artists and programmers to build video games in Unreal Engine and Unity, using Visual Studio to implement gameplay features and to debug and fix issues. I enjoy solving challenging technical problems, learning new tools, and delivering clean, well-structured code. I recently completed a Bachelor of Software Engineering at Media Design School and am eager to grow as a Software Engineer. I bring a friendly, collaborative mindset, a passion for practical results, and a drive to expand my skills across a wider range of projects in gaming and software development.

Available to hire

I am a software engineer with a strong focus on C++ and game development. I have collaborated with artists and programmers to build video games in Unreal Engine and Unity, using Visual Studio to implement gameplay features and to debug and fix issues. I enjoy solving challenging technical problems, learning new tools, and delivering clean, well-structured code.

I recently completed a Bachelor of Software Engineering at Media Design School and am eager to grow as a Software Engineer. I bring a friendly, collaborative mindset, a passion for practical results, and a drive to expand my skills across a wider range of projects in gaming and software development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent

Work Experience

Sales Representative at Noel Leeming
January 1, 2022 - Present
Gained communication skills working with a variety of customers. Team-oriented role to meet KPIs and customer satisfaction.
Game Programmer at Independent / Personal Projects
January 1, 2022 - Present
Collaborated with artists and programmers to develop video games in Unreal Engine and Visual Studio using C++. Acquired problem-solving skills to debug and fix game issues.

Education

Bachelor of Software Engineering at Media Design School
January 1, 2022 - November 18, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Retail, Professional Services, Education, Other
    paper APOC

    Worked with programmers and artists to develop a 3D co-op multiplayer game in Unreal Engine 5 using C++.

    • Developed player mechanics and object interaction
    • Contributed ideas to game design and narrative
    • Setup of host-client server model for co-op multiplayer
    • Designed and programmed UI for player HUD and interactable objects
    • Troubleshot and debugged game-breaking errors and in-game bugs
    • Worked with a team of people in daily meetings and project milestones

    Link to project…
    https://www.twine.net/signin