I am a software engineer with a strong focus on C++ and game development. I have collaborated with artists and programmers to build video games in Unreal Engine and Unity, using Visual Studio to implement gameplay features and to debug and fix issues. I enjoy solving challenging technical problems, learning new tools, and delivering clean, well-structured code.
I recently completed a Bachelor of Software Engineering at Media Design School and am eager to grow as a Software Engineer. I bring a friendly, collaborative mindset, a passion for practical results, and a drive to expand my skills across a wider range of projects in gaming and software development.
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- Developed player mechanics and object interaction
- Contributed ideas to game design and narrative
- Setup of host-client server model for co-op multiplayer
- Designed and programmed UI for player HUD and interactable objects
- Troubleshot and debugged game-breaking errors and in-game bugs
- Worked with a team of people in daily meetings and project milestones
Worked with programmers and artists to develop a 3D co-op multiplayer game in Unreal Engine 5 using C++.
Link to project…
https://www.twine.net/signin
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