I am a passionate artist with a love for world building. Currently working as a freelance Concept Artist and Illustrator. I have experience across the games art pipeline, from concept, to modeling, to in-game assets, and have most recently stepped into Art Direction and management.

Sophie Cook

PRO

I am a passionate artist with a love for world building. Currently working as a freelance Concept Artist and Illustrator. I have experience across the games art pipeline, from concept, to modeling, to in-game assets, and have most recently stepped into Art Direction and management.

Available to hire

I am a passionate artist with a love for world building.

Currently working as a freelance Concept Artist and Illustrator. I have experience across the games art pipeline, from concept, to modeling, to in-game assets, and have most recently stepped into Art Direction and management.

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Language

English
Fluent

Work Experience

Freelance Concept Artist and Illustrator at Freelance
October 1, 2022 - Present
Currently working as a freelance Concept Artist and Illustrator. I take on private commissions as well as long-term projects, including concept art, character design, illustration work, and environment concept art.
Art Director / Lead Concept Artist at 4Minute Studio (Unannounced IP)
September 1, 2023 - August 1, 2025
Established the visual direction and led a team of three artists to deliver cohesive, high-quality work, while producing concept art for characters, environments, and UI mockups.
3D / Concept Artist at Midoki
August 1, 2019 - October 1, 2022
As part of a team of six artists I contributed to the entire art pipeline. I would develop my ideas from concept to in-game 3D assets, including weapons, props, creatures, environments and characters.
Games Artist Generalist at Indie Studios
September 1, 2017 - July 1, 2019
After receiving my BA, I went straight into employment with a number of indie studios, such as Darbotron Ltd, Totem Learning, Alex Rose Games, and Beyond One. Working as either the sole artist, or part of a small team, this was when I first learned to take on a variety of games art roles.
World Building Project Contributor at Skybound
January 1, 2018 - Present
Skybound World Building Project: an ongoing personal project that evolved from a game concept into a D&D-style world, continually informing my world-building work.

Education

BA(Hons) Games Art at WCG
February 1, 2015 - September 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    Ghost HQ - Midoki
    Some of my work for Ghost HQ by Midoki, currently available limited release on Apple and Google Play! I was lucky enough to work on this game in the initial stages which meant I got to explore themes and mechanics in my designs across characters, environments and creatures.
    Skybound
    Skybound is a personal ongoing worldbuilding project. Set in the land of Caelum, a shattered world of floating islands and magically imbued 
creatures, filled with flourishing ecosystems and diverse cultures that exist together in a tenuous harmony Originally a game design, it evolved to become the setting of my D&D campaign, and finally has become a book that I am currently making. Thanks to this project, I have learned so much about not only concept art & design, but about our world, and what beauty lies in the little details. See more of the project here: https://www.twine.net/signin/undoodle
    Cosy Island
    Cosy Island (Working Title) is a wholesome slow-paced game about fishing with friends! A game by Dylan Meville, currently in development. I joined the project as a freelance concept artist in November 2025 and I've had the pleasure of working closely with Dylan to bring his inspirations into game-ready designs. Here is a link to the concept art work for this project: https://www.twine.net/signin/artwork/1N54Z2
    Cartopgrahic Illustrations
    During my time as a freelance illustrator, I have created a number of cartographic illustrations for a variety of projects including private commissions, TTRPG content, books, and games.
 Here is the link to more Cartographic Illustrations: https://www.twine.net/signin/artwork/xY2zRX
    Permission To Dock (P2D)
    Permission To Dock is a fun, light-hearted sci-fi Graphic Novel! I was Art Director and Lead Concept Artist for P2D. I established the visual direction and led a team of three artists to deliver cohesive, high-quality work, while producing concept art for characters, environments, and UI mockups. More can be seen here: https://www.twine.net/signin