Unreal Engine Software Engineer | 3D Immersive Experiences | Gaming, XR & Simulation
I am a senior Unreal Engine Software Engineer with extensive experience delivering high-fidelity 3D environments, interactive simulations, gaming experiences, and immersive XR/VR applications. I specialise in designing scalable, performance-optimised systems using C++ and Blueprints, and integrating AI systems, prompt engineering workflows, real-time data pipelines, procedural content, Niagara VFX, Chaos Physics, Control Rigs, MetaHumans, blockchain, multiplayer networking, and interactive interfaces.
I have contributed to a wide range of projects across gaming, enterprise simulations, training applications, and XR experiences. My work bridges technical precision and creative vision to produce engaging, high-performance, and immersive experiences across diverse platforms and industries.
I collaborate seamlessly with cross-disciplinary teams, delivering solutions that are technically robust, visually compelling, and adaptable to a variety of project scopes.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Skills
Experience Level
Hire Mark Brown today
To get started post up your job and then invite Mark Brown to your job.