My name is Viviana, currently I’m a graduating senior student at California State University - Northridge; I will graduate Spring 2026. My area of interest is CG Animation, I have experience in CG Modeling, Rigging, Lighting/Texturing, and Animation. I am seeking in an Entry Position for a CG Generalist. Skilled in using the programs Maya and Zbrush for character Modeling, Rigging, and Animation. I have self designed, CG modeled, textures, and animated my models within these programs. As noted in my website, I’m skilled in Creating Environments using the software Unreal Engine. I am organized and deadline oriented, I have never missed a deadline for my CG projects in my classes. Always produce my work thoroughly, and aim for the requirements and suggestions tailored to desired aspects. I look forward to discussing further what plans you have for me for this role. Thank you for your time.

Viviana A Herrera

My name is Viviana, currently I’m a graduating senior student at California State University - Northridge; I will graduate Spring 2026. My area of interest is CG Animation, I have experience in CG Modeling, Rigging, Lighting/Texturing, and Animation. I am seeking in an Entry Position for a CG Generalist. Skilled in using the programs Maya and Zbrush for character Modeling, Rigging, and Animation. I have self designed, CG modeled, textures, and animated my models within these programs. As noted in my website, I’m skilled in Creating Environments using the software Unreal Engine. I am organized and deadline oriented, I have never missed a deadline for my CG projects in my classes. Always produce my work thoroughly, and aim for the requirements and suggestions tailored to desired aspects. I look forward to discussing further what plans you have for me for this role. Thank you for your time.

Available to hire

My name is Viviana, currently I’m a
graduating senior student at California State University - Northridge; I will
graduate Spring 2026. My area of interest is CG Animation, I have experience
in CG Modeling, Rigging, Lighting/Texturing, and Animation. I am seeking in an Entry Position for a CG Generalist.
Skilled in using the programs Maya and Zbrush for character
Modeling, Rigging, and Animation. I have self designed, CG modeled, textures,
and animated my models within these programs. As noted in my website, I’m
skilled in Creating Environments using the software Unreal Engine. I am
organized and deadline oriented, I have never missed a deadline for my CG
projects in my classes. Always produce my work thoroughly, and aim for the
requirements and suggestions tailored to desired aspects.
I look forward to discussing further what plans you have for me for this
role. Thank you for your time.

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Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

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Education

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Qualifications

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