Hi, I am a 3D artist specializing in modeling, environment compositing, lighting, and rendering. I have strong expertise in Unreal Engine, working with both real time rendering and Movie Render Queue (MRQ). I bring over 8 years of experience using tools such as Cinema 4D and 3ds Max. In the past 5 years, I have focused on real-time projects using Unreal Engine, where I’ve developed a deep understanding of real-time workflows and production pipelines. I have primarily applied Unreal Engine in the esports industry, delivering high quality visual environments and broadcast-ready scenes. I am confident that my skills and experience can contribute to enhancing your projects and supporting the company’s creative goals. Thank you.

Vimardi Ramadhan

Hi, I am a 3D artist specializing in modeling, environment compositing, lighting, and rendering. I have strong expertise in Unreal Engine, working with both real time rendering and Movie Render Queue (MRQ). I bring over 8 years of experience using tools such as Cinema 4D and 3ds Max. In the past 5 years, I have focused on real-time projects using Unreal Engine, where I’ve developed a deep understanding of real-time workflows and production pipelines. I have primarily applied Unreal Engine in the esports industry, delivering high quality visual environments and broadcast-ready scenes. I am confident that my skills and experience can contribute to enhancing your projects and supporting the company’s creative goals. Thank you.

Available to hire

Hi, I am a 3D artist specializing in modeling, environment compositing, lighting, and rendering. I have strong expertise in Unreal Engine, working with both real time rendering and Movie Render Queue (MRQ).

I bring over 8 years of experience using tools such as Cinema 4D and 3ds Max. In the past 5 years, I have focused on real-time projects using Unreal Engine, where I’ve developed a deep understanding of real-time workflows and production pipelines.

I have primarily applied Unreal Engine in the esports industry, delivering high quality visual environments and broadcast-ready scenes.

I am confident that my skills and experience can contribute to enhancing your projects and supporting the company’s creative goals. Thank you.

See more

Language

English
Advanced
Indonesian
Fluent

Work Experience

3D Unreal Engine Supervisor at Mineski Global
March 4, 2021 - August 25, 2025
Mineski Global is a leading company in the esports industry in Southeast Asia. I was responsible for leading the 3D Unreal Engine team, managing workflows, maintaining project quality, and contributing ideas for upcoming events. The Unreal Engine team collaborated closely with the design, multimedia, and broadcast teams to ensure that each event delivered a unique and engaging experience.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming