Victoria Venturini

Language

English
Fluent

Work Experience

Director at Pixel Perfect (Short Film)
January 1, 2023 - Present
Responsible for story, texturing, modeling, compositing, lighting, animating, editing, rigging, pre-visualization, rendering, color grading, and motion graphics inside the film. Organized and hosted weekly meetings with the film's animation, modeling, and sound teams. Also organized meetings with the actress to provide reference footage for the animation team.
Leader at 3D Modeling Club
January 1, 2023 - August 29, 2025
Organized and hosted weekly events and workshops to introduce programs and skill sets. Invited industry guest speakers. Provided senior connections to underclassmen to help students learn the animation pipeline and improve social networking.
Leader at Mentoring Advice & Relationship Services (M.A.R.S.)
January 1, 2022 - August 29, 2025
Organized and hosted bi-weekly events and workshops to introduce programs and skill sets. Provided mentorship to other students.
CG Asset Artist at Falcon’s Creative Group
January 1, 2025 - August 29, 2025
Worked on multiple unannounced projects. Responsible for environment modeling, character modeling, texturing, shading, foliage, effects, lighting, compositing, and layout. Used Unreal Engine, ZBrush, Substance Painter, and Maya while working on projects.
CG Asset Artist at Falcon's Creative Group
January 1, 2025 - October 2, 2025
Created CG assets and performed lighting and compositing for feature shorts. Responsibilities included asset creation, lighting, compositing, animating, editing, rigging, previsualization, rendering, color grading and motion graphics inside feature-length projects.
Director / Screenwriter at Pixel Perfect
January 1, 2023 - October 2, 2025
Directed and wrote projects; produced storyboards, storyboards assets, concept art, texturing, modeling, compositing and lighting; animating, editing, rigging, previsualization, rendering, color grading and motion graphics for short features.
Leader at 3D Modeling Club
January 1, 2023 - October 2, 2025
Led club activities focusing on 3D modeling and related workflows; organized weekly meetings and training.
Leader at M.A.R.S (Mentoring Advice & Relationship Services)
January 1, 2022 - October 2, 2025
Led mentoring/advice and relationship service initiatives; managed assets and community coordination.
Leader at 3D Modeling Club
December 31, 2022 - October 2, 2025
Led the 3D Modeling Club, coordinating workflows with Unreal Engine 5, Autodesk Maya, Substance Painter, ZBrush, Photoshop, Arnold, Redshift, Renderman, and related tools. Managed asset pipelines including modeling, texturing, lighting, shading, rigging, rendering, and previsualization; organized weekly meetings with film/animation/sound teams and liaised with collaborators to ensure progress.
Leader at 3D Modeling Club
December 31, 2023 - October 2, 2025
Continued leadership of the 3D Modeling Club, overseeing advanced projects and mentoring participants across modeling, texturing, lighting, and rendering workflows; coordinated cross-team collaboration for asset development.
Director / Screenwriter at Pixel Perfect
January 1, 2023 - October 2, 2025
Directed and served as screenwriter for Pixel Perfect projects, contributing to asset planning, storytelling, and coordination with the art and animation teams to align creative vision with production needs.
CG Asset Artist at Falcon's Creative Group
December 31, 2025 - October 2, 2025
Asset Artist producing storyboards, concept art, texturing, modeling, lighting, shading, compositing, animation, editing, rigging, previsualization, rendering, color grading and motion graphics for feature short films. Organized and hosted weekly meetings with film/animation/modeling/sound teams; collaborated with actors for reference footage.

Education

BFA Computer Art, Computer Animation and Visual Effects at School Of Visual Arts
January 11, 2030 - January 1, 2023
Bachelor of Fine Arts at School of Visual Arts
January 1, 2019 - January 1, 2023
Bachelor of Fine Arts at School of Visual Arts
January 1, 2019 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet