Available to hire
3D artist based in NYC with 5 years of commercial advertising experience
Experience Level
Expert
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Intermediate
Language
English
Fluent
Work Experience
Teachers Assistant at Stevens Institute of Technology - Ntropic - School of Visual Arts
December 31, 2019 - August 10, 2025Taught an Introduction to Multimedia Design and Production course focused on Maya's pipeline for high school teachers to encourage students to pursue STEM fields.
CG Generalist Intern at Ntropic
March 31, 2020 - August 10, 2025Responsible for overhauling supplied CAD models from manufacturers for advertising campaigns. Created Python and MEL based optimization tools for Maya to improve the pipeline and peer usage. Also modeled and sculpted various assets from scratch.
Freelance Junior CG Generalist at Various Clients
September 30, 2023 - August 10, 2025Created character rigs for Las Vegas Sphere and various deepscreen billboards. Modeled and performed lookdev on character and stadium models. Also modeled medical visualization assets. Overhauled supplied 3D scans and CAD models from manufacturers for production-ready use on film and advertising campaigns.
Freelance Junior CG Generalist at Various Clients
January 31, 2024 - August 10, 2025Continued freelance work involving character rigging, modeling, and lookdev for advertising and film projects.
Freelance Junior CG Generalist
December 1, 2019 - September 10, 2025Freelance CG Generalist working on character modelling, rigging, look development, and asset creation for advertising and film projects.
Freelance Junior CG Generalist
June 1, 2020 - September 10, 2025Continued freelance CG work across New York, applying pipeline techniques and producing assets for advertising and film projects.
Freelance Junior CG Generalist
September 1, 2023 - September 10, 2025Extended freelance CG workflow contributions including modeling, rigging, and asset creation for large-scale projects.
Freelance Junior CG Generalist at Self-Employed
March 1, 2020 - September 10, 2025Freelance junior CG generalist work in NYC; tasks included character rigs, lookdev, and asset creation for advertising and production pipelines.
CG Generalist at Self-Employed
September 1, 2023 - September 10, 2025June 2020 - September 2023: CG generalist work across projects including asset modeling, rigging, lookdev, and pipeline tooling for Maya; contributed to Las Vegas Sphere assets and deepscreen billboards.
CG Generalist Intern
December 31, 2019 - September 10, 2025Created character rigs for Las Vegas Sphere and various deepscreen billboards. Modeling and lookdev on character and stadium models. Modeling medical visualization assets.
Freelance Junior CG Generalist
September 1, 2023 - September 10, 2025Listed in order of proficiency.
Freelance Junior CG Generalist
January 31, 2024 - September 10, 2025New York, NY
Freelance Junior CG Generalist at NTropic
December 1, 2020 - November 1, 2024Tracked and modeled for the WWDC 2023 Apple Vision Pro launch event; Created character rigs and modeling for Las Vegas Sphere and various deep screen billboards for Super Bowl 2025; Modeled medical visualization assets; Overhauled supplied 3D scans and CAD models from manufacturers for production-ready use on film and advertising campaigns; Created production-ready rigs for characters and props as well as transferring motion capture data; Responsible for setting up light rigs and render passes for compositing; Created various Python/Mel based optimization tools for Maya for pipeline/peer use; Researched and developed different pipelines utilizing Unreal Engine.
Intern at NTropic
December 1, 2019 - March 1, 2020Overhauled supplied CAD models from manufacturers for advertising campaigns; Created various Python/Mel based optimization tools for Maya for pipeline/peer use.
Education
BFA at School of Visual Arts
January 1, 2015 - January 1, 2020AAS at Brookdale Community College
January 11, 2030 - January 1, 2015BFA at School of Visual Arts
January 11, 2030 - January 1, 2020AAS at Brookdale Community College
January 11, 2030 - January 1, 2015AAS at Brookdale Community College
January 11, 2030 - January 1, 2015BFA at School of Visual Arts
January 11, 2030 - January 1, 2020 at Stevens Institute of Technology
January 11, 2030 - September 10, 2025BFA at School of Visual Arts
January 11, 2030 - January 1, 2020AAS at Brookdale Community College
January 11, 2030 - January 1, 2015Bachelor of Fine Arts - Computer Art, Computer Animation, and Visual Effects at School of Visual Arts
September 1, 2016 - May 1, 2020Associate of Applied Science - Animation, Interactive Technology, Video Graphics and Special Effects at Brookdale Community College
September 1, 2013 - May 1, 2015Qualifications
Industry Experience
Media & Entertainment, Manufacturing, Education, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
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Intermediate
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