I'm a music composer and sound designer with over ten years of experience in composing, orchestrating, and arranging music for film and games. I'm a multi-instrumentalist with a solid foundation in music theory and a passion for collaborating with directors and developers to bring stories to life through sound. I'm proficient with a wide range of music and sound editing tools (Reaper, Logic, Cubase, Sibelius, Pro Tools, FMOD, Unreal, Unity, Izotope RX, and more), and I enjoy guiding ensembles and orchestras when needed, while continually exploring new genres and techniques to craft immersive audio experiences.

Vincenzo Caravello

5.0 (1 review)

I'm a music composer and sound designer with over ten years of experience in composing, orchestrating, and arranging music for film and games. I'm a multi-instrumentalist with a solid foundation in music theory and a passion for collaborating with directors and developers to bring stories to life through sound. I'm proficient with a wide range of music and sound editing tools (Reaper, Logic, Cubase, Sibelius, Pro Tools, FMOD, Unreal, Unity, Izotope RX, and more), and I enjoy guiding ensembles and orchestras when needed, while continually exploring new genres and techniques to craft immersive audio experiences.

Available to hire

I’m a music composer and sound designer with over ten years of experience in composing, orchestrating, and arranging music for film and games. I’m a multi-instrumentalist with a solid foundation in music theory and a passion for collaborating with directors and developers to bring stories to life through sound.

I’m proficient with a wide range of music and sound editing tools (Reaper, Logic, Cubase, Sibelius, Pro Tools, FMOD, Unreal, Unity, Izotope RX, and more), and I enjoy guiding ensembles and orchestras when needed, while continually exploring new genres and techniques to craft immersive audio experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

Italian
Fluent
English
Fluent

Work Experience

Music Teacher at Thomas More middle school
January 1, 2025 - January 1, 2026
Music teacher at middle school.
Teacher of Applied Music for Film and Games at Accademia Erato
January 1, 2025 - January 1, 2026
Teaching Applied Music for Film and Games.
Lead Audio at Illusion Love
January 1, 2025 - January 1, 2026
Lead audio for indie videogame company Illusion Love, overseeing sound design, music integration, and coordination with developers.
Composer at No Place Like Home (short film)
January 1, 2024 - January 1, 2024
Composer for the short movie No Place Like Home.
Sound Designer and Composer at A.I.V. Academy (Powerfuel)
January 1, 2024 - January 1, 2026
Sound designer and composer for the videogame Powerfuel (Powerfuel) project.
Music Teacher at Liceo scientifico Aristotele
January 1, 2023 - January 1, 2024
Music teacher at Liceo scientifico Aristotele in Rome.
Composer Assistant at Altrimenti ci arrabbiamo
January 1, 2022 - January 1, 2022
Composer Assistant for the movie Altrimenti ci arrabbiamo.
Composer at Simone Romano, Bugie Bianche
January 1, 2022 - January 1, 2022
Composer for the short film Bugie Bianche by Simone Romano.
Soundtrack Composer at Pupus (docufilm) – Miriam Cossu Sparagano Ferraye
January 1, 2021 - January 1, 2021
Soundtrack composer for the docufilm Pupus.
Orchestrator and Arranger at Il Conservatorio Interpreta Guccini
January 1, 2019 - January 1, 2019
Orchestrator and arranger for the show Il Conservatorio Interpreta Guccini.
Music Composer and Sound Designer at Dusk Awakening (prototype) – Vesper
January 1, 2018 - January 1, 2018
Music composer and sound designer for the prototype of the videogame Dusk Awakening.
Co-creator, Composer at I.C.A.R.O. – Interactive Composition Architecture for Robot and Orchestra
January 1, 2017 - January 1, 2017
Co-creator and composer for the research project and show ICA RO.
Co-founder, Composer, Music Supervisor at Vorance Audio
January 1, 2015 - January 1, 2021
Co-founder, composer, and music supervisor at Vorance Audio (music and sound for media).

Education

II Level Master Degree in Applied Music at Conservatorio Francesco Venezze, Rovigo
December 1, 2022 - December 16, 2023
Master's degree in Composition at Conservatorio Alessandro Scarlatti, Palermo
January 1, 2019 - January 1, 2020
Bachelor's degree in Composition at Conservatorio Alessandro Scarlatti, Palermo
January 1, 2016 - January 1, 2017

Qualifications

Game Audio: Music Composition & Sound Design for videogames @VigamusAcademy
January 1, 2024 - July 1, 2024
The Art of Music Production @Berklee
July 1, 2026 - July 1, 2025
The Neuroscience of Music and Emotion @Berklee
December 1, 2025 - November 1, 2025
Project Management and Production for videogames
January 1, 2025 - January 1, 2026
Product Management
January 1, 2025 - July 7, 2026
Project Management
January 1, 2025 - July 7, 2026
Unreal Engine Fundamentals
January 1, 2025 - July 7, 2026
Progetto Campus – Musica e Suono per il cinema
January 1, 2022 - January 1, 2023
C.S.C. Lab Musica per film
January 1, 2021 - July 7, 2026
Hollywood Music Workshop
January 1, 2017 - July 7, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Other
    Arrivederci Sicilia (ft. Vorance Audio)
    music instrumental soundtrack