My detailed portfolio : _Website not available. Sign in: https://www.twine.net/signup_ I am Vincent Laplante, an interdisciplinary artist and multi-instrumentalist specializing in the composition of instrumental, mixed, and song music as well as versatile sound design. My work is showcased across various online streaming platforms and integrated into visual media such as video, cinema, and video games. With progressive studies at the Université de Montréal and technical skills in dynamic audio and sound integration using tools like Wwise and Unreal Engine, I bring creativity and technical expertise to every project. I am passionate about creating immersive soundscapes and engaging musical arrangements for diverse environments.

Vincent Laplante

My detailed portfolio : _Website not available. Sign in: https://www.twine.net/signup_ I am Vincent Laplante, an interdisciplinary artist and multi-instrumentalist specializing in the composition of instrumental, mixed, and song music as well as versatile sound design. My work is showcased across various online streaming platforms and integrated into visual media such as video, cinema, and video games. With progressive studies at the Université de Montréal and technical skills in dynamic audio and sound integration using tools like Wwise and Unreal Engine, I bring creativity and technical expertise to every project. I am passionate about creating immersive soundscapes and engaging musical arrangements for diverse environments.

Available to hire

My detailed portfolio : Website not available. Sign in: https://www.twine.net/signup

I am Vincent Laplante, an interdisciplinary artist and multi-instrumentalist specializing in the composition of instrumental, mixed, and song music as well as versatile sound design. My work is showcased across various online streaming platforms and integrated into visual media such as video, cinema, and video games.

With progressive studies at the Université de Montréal and technical skills in dynamic audio and sound integration using tools like Wwise and Unreal Engine, I bring creativity and technical expertise to every project. I am passionate about creating immersive soundscapes and engaging musical arrangements for diverse environments.

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Language

French
Fluent
English
Advanced

Work Experience

Auxiliaire d’enseignement at Université de Montréal
December 31, 2022 - September 2, 2025
Assisted in the course "Prise de son stéréophonique" providing teaching support in audio recording techniques.
Customer Service and Operations Coordinator at Société des Alcools du Québec
January 1, 2021 - Present
Provided customer service and coordinated operations in retail branches.
Music Producer at Independent
January 1, 2016 - Present
Produced music and songs independently for various artists and projects.

Education

Minor at Université de Montréal
January 1, 2023 - December 31, 2024
Major at Université de Montréal
January 1, 2021 - December 31, 2023
Professional Techniques in Music and Songwriting (Composition and Arrangement Profile) at Cégep de Saint-Laurent
January 1, 2017 - December 31, 2020

Qualifications

Wwise 101 – Wwise Fundamentals
January 1, 2025 - September 2, 2025

Industry Experience

Media & Entertainment, Gaming, Education
    Dolly Baby - Through Rhythm and Flesh

    This short-film is the follow up to “Dolly Baby - Twilight Fugitives” where Adisa, an artist looking to improve his chances at a successful career, is scheduled for a larynx replacement surgery done by Dolly and Mayur. This highly stylized animation was realized as the last year project for the NAD students involved along with external collaborators such as voice actors and different mentors to ensure the quality of the project.

    Dolly Baby - Twilight Fugitives

    Dolly Baby is a student short film that follows a frankenstein like outlaw named Dolly and her accomplice. This project was realized during the “animation film production” class at the NAD in Montreal.

    Rainbows & Pillows

    Rainbows & Pillows is a game prototype created by a team of students from Polytechnique, the School of Digital Arts and Design, and the University of Montreal.

    This game is a cooperative online multiplayer experience where two players must work together to cleanse the nightmares haunting a child’s sleep.

    At the gala organized by Ubisoft on May 2, 2024, Rainbows & Pillows was nominated in the following categories:

    • Best “3C” Quality (Camera, Character, Controls)
    • Best Artistic Direction and Achievement
    • Best Creativity and Theme Integration
    • Special Jury Award
    Les 2 petits cochons

    “Les 2 petits cochons” is an action and co-op game where players take on the role of two little pigs who must help each other to save their brother, held captive by the Big Bad Wolf. Inspired by the classic tale, the game challenges players to dodge the wolf’s blows, gather resources, and use a catapult to bring down the houses where he hides. At each house—first straw, then wood—the wolf grows stronger and the challenge increases. Easy to pick up and accessible to everyone, the game puts a real emphasis on cooperation and teamwork.

    At the gala organized by Ubisoft on May 1, 2025, this prototype won the award for Best “3C” (Character, Camera, and Controls) and was nominated in the following categories:

    • Best Prototype
    • Best User Experience
    • Best Art Direction
    • Best Design
    Hell of a Job

    Hell of a Job is an arcade game where two players face off in a duel to collect as many skulls as possible in order to score the most points and win the match.

    This game is the result of an extracurricular project developed by students from NAD in Montreal as part of the CUBE student club, over the course of one year with multiple collaborators such as myself.