Available to hire
I’m a 3D artist with a focus on creating high-quality environments, props, and assets for games and digital media. I bring ideas to life through a full production pipeline, from concepting and modeling to texturing, lighting, and optimization, delivering polished and visually compelling results.
I enjoy collaborating on diverse projects and teams, bringing creative concepts to life through 3D art. I thrive on turning briefs into tangible visuals and continuously learning new tools and techniques to push my craft forward.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Advanced
Ukrainian
Fluent
Russian
Fluent
Work Experience
3D Modeler and Promotional Video Creator at Freelance / Self-employed
February 1, 2022 - October 11, 2025Creation and editing of promotional videos and social media content; produced 3D models and promotional assets; collaborated with clients to deliver engaging visual content.
3D Modeler and Environment Artist at Silvermine Studios Limited (Private Enterprise “BIL”)
September 1, 2025 - October 11, 2025Intern 3D Modeler and Environment Artist; responsibilities included 3D modeling, environment creation, UV mapping, asset prep for game engines, and collaboration with the art team.
3D Modeler & Environment Artist at Private Enterprise 'BIL'
May 1, 2025 - September 1, 2025Created 3D models and textures for environments and props, optimized for games; asset integration into game engines; collaborated with clients to define project requirements and ensure alignment with artistic vision.
3D Modeler & Environment Artist at Silvermine Studios Limited
September 1, 2025 - PresentCombined modeling, texturing, and engine integration in Blender, Maya, and Unreal Engine to deliver professional assets.
3D Modeler & Environment Artist at Silvermine Studios Limited
February 1, 2022 - May 1, 2025Freelance work delivering combined modelling, texturing, and engine integration in Blender, Maya, and Unreal Engine to deliver professional assets. Created 3D models and textures for environments and props, optimized for games, and collaborated with clients to ensure alignment with artistic vision.
Intern 3D Modeler & Environment Artist at Private Enterprise “BIL”
May 1, 2025 - September 1, 2025Created 3D models and environments; UV unwrapping and retopology; sculpting; 3D modeling and texturing; asset integration into game engines.
3D Artist at Silvermine Studios Limited (Freelance)
September 1, 2025 - PresentResponsible for high-quality 3D assets as part of freelance engagements, focusing on modelling, texturing, and ready-to-use assets for game engines.
Education
Bachelor of Geodesy at Kharkiv National Agrarian University named after V.V. Dokuchaev
January 1, 2013 - January 1, 2017Bachelor's in 2D & 3D Digital Animation Production Content Creation at DkIT / Dundalk Institute of Technology
January 1, 2023 - January 1, 2024Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education
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