Hi there! I’m Matthew J. Woolf, a game designer and creative technologist with hands-on experience turning ideas into playable experiences using Unity, Unreal, Blender, and a range of 3D and 2D art tools. I enjoy level design, creating UI feedback, and crafting environmental puzzles that challenge players from start to finish. I thrive in collaborative environments, emphasize clear communication, and love iterating on gameplay through playtesting and prototyping.
When I’m not prototyping or sketching concepts, I dive into storyboarding and asset creation to help guide immersive environments. I’m always looking for ways to bridge design, art, and code to deliver polished, engaging experiences for players.
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