Hi, I’m Xavier Goh, an Australian-based animator and game designer with a passion for storytelling through digital art and animation. I graduated from Curtin University with a major in Animation and Games design, and I’m currently finishing my Honors in Art. I thrive on solving problems and paying attention to the details that bring characters and environments to life.
I’m experienced across various aspects of production including storyboarding, character and environment art, rigging, motion capture, cinematography, lighting, and editing. I love learning new things and working collaboratively to create compelling projects, and I’m always eager to take on new challenges and roles in the creative industry.
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