Yoan Gaiji

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
French
Fluent
Spanish; Castilian
Intermediate
Italian
Intermediate

Work Experience

Freelance Software Developer at Self-employed
January 1, 2021 - November 5, 2025
Provided help for various Unreal Engine projects as a C++ developer.
QA Tester at Alpha multiplayer game project
December 31, 2022 - December 31, 2022
Oversaw a small team of QA testers during the alpha of a multiplayer game; set weekly schedules and objectives; provided feedback to developers and the community.
Solo Game Prototype Developer at Aurora
January 1, 2024 - November 24, 2025
Developed a solo RPG prototype in Unreal Engine using the Gameplay Ability System; self-taught in Unity and Unreal Engine over three years. Implemented core gameplay loops, enemy behavior, and prototypes of new abilities, focusing on performance and software architecture. Used C++ (Blueprints avoided) and explored UI/UX, 3D modeling, animation rigging, and enemy AI to broaden technical proficiency.
Game Jam Participant at Lights Off (Game Jam)
January 1, 2023 - November 24, 2025
Participated in a weekend Game Jam with a team of 7, using Unity. Implemented movement and shooting mechanics; contributed to lighting and post-processing decisions, helping to improve visuals. The team won 3rd place in the event.
Freelance Software Developer at Self-Employed
January 1, 2021 - November 24, 2025
Provided help for various Unreal Engine projects as a C++ developer; built prototypes to demonstrate features; contributed to software architecture decisions; engaged with UI/UX and 3D aspects.
QA Tester at Independent
December 31, 2022 - December 31, 2022
Helped oversee a small QA testers team in an alpha of a multiplayer game. Set weekly schedules and objectives, provided feedback to developers and the community to improve gameplay and identify issues.
Voice Actor at Bolt 'N' Punch
December 31, 2024 - December 31, 2024
Voice acted for a game released on Steam in 2024; credited as a Fold it Player in a published scientific paper in 2020.

Education

Bachelor of Arts and Science at Université de Montréal
January 1, 2013 - January 1, 2018
Certificate in Applied Informatics at Université de Montréal
January 6, 2019 - September 23, 2020
Certificate in Applied Informatics at Université de Montréal
January 1, 2019 - December 31, 2020
Bachelor in Arts and Science at Université de Montréal
January 1, 2013 - December 31, 2018

Qualifications

Certificate in Applied Informatics
January 1, 2019 - January 1, 2020
Bachelor of Arts and Science
January 1, 2013 - January 1, 2018
Certificate in Applied Informatics
January 1, 2019 - December 31, 2020

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
    paper Aurora


    Aurora is a prototype of an RPG and a practical application of what I learned during these last few months on Unreal Engine. I used assets from the Syntystore for the characters and animations from Mixamo.