Hi, I’m a passionate sound designer and game designer based in Namur, Belgium. I create immersive audio for indie games, from crafting sound assets to integrating them into game engines like Unreal and Unity. I’m currently pursuing a Master’s in Game Design with a focus on sound design and accessibility, and I also share knowledge as a Sound Design teacher. I thrive on collaboration across art, design, and programming teams, and I love exploring experimental soundscapes, mixing and mastering for clear, impactful experiences. My toolkit spans REAPER, Ableton, Unreal Engine, Maya, Blender, and more, always with a collaborative, hands-on approach.

Zylka Yiri

Hi, I’m a passionate sound designer and game designer based in Namur, Belgium. I create immersive audio for indie games, from crafting sound assets to integrating them into game engines like Unreal and Unity. I’m currently pursuing a Master’s in Game Design with a focus on sound design and accessibility, and I also share knowledge as a Sound Design teacher. I thrive on collaboration across art, design, and programming teams, and I love exploring experimental soundscapes, mixing and mastering for clear, impactful experiences. My toolkit spans REAPER, Ableton, Unreal Engine, Maya, Blender, and more, always with a collaborative, hands-on approach.

Available to hire

Hi, I’m a passionate sound designer and game designer based in Namur, Belgium. I create immersive audio for indie games, from crafting sound assets to integrating them into game engines like Unreal and Unity. I’m currently pursuing a Master’s in Game Design with a focus on sound design and accessibility, and I also share knowledge as a Sound Design teacher.

I thrive on collaboration across art, design, and programming teams, and I love exploring experimental soundscapes, mixing and mastering for clear, impactful experiences. My toolkit spans REAPER, Ableton, Unreal Engine, Maya, Blender, and more, always with a collaborative, hands-on approach.

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Language

French
Fluent
English
Advanced

Work Experience

Lead Game Designer and Sound Designer at Microwave Interactive
December 31, 2023 - September 17, 2025
Led game design and sound direction for a combat adventure title; collaborated closely with an 8-person team; contributed to game systems, level design, and audio integration.
3D Modeler at 3D Tech Lab
December 31, 2023 - September 17, 2025
Part of the 3D modeling team; turned customer requests into 3D models, prepared them for 3D printing, and handled post-processing and technical design elements.
Sound Designer at Carte Son
December 31, 2023 - September 17, 2025
Produced audio assets for several video game projects and handled their integration into game engines.
Carte Son (Internship)
January 1, 2025 - Present
Internship role focusing on producing and integrating audio assets for game projects.
Technical Sound Designer at Haute École Albert Jacquard
January 1, 2026 - Present
Contributed to audio education by bringing sound design into a Master’s degree programme focused on indie game development.
Sound Design Teacher at Haute École Albert Jacquard
January 1, 2026 - Present
Teaching and mentoring in sound design as part of the institution's program.

Education

Master Degrees in Game Design at Haute Ecole Albert Jacquard
December 1, 2025 - December 1, 2025
Bachelor's in Technical Graphic Design at Haute École Albert Jacquard
January 1, 2020 - January 1, 2023
Master's in Game Design, Specialized in Sound Design & Accessibility at Haute École Albert Jacquard
January 1, 2023 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education