Available to hire
I’m Zayn Mufti, a sound designer and composer based in Brooklyn, New York. With an extensive background in audio post production for film, games, and animation, I’ve spent the last several years collaborating with independent filmmakers, animation studios, agencies, and game developers to provide full-range audio support. My areas of expertise include audio implementation, adaptive music, live Foley, mastering dialogue recording and editing, music and sound editing, re-recording and mixing, as well as sourcing, podcast production, and more.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Lead Technical Audio Designer at Prism Realm Ltd (Little Woody)
June 1, 2025 - PresentDirected audio pipelines for 4+ indie titles (roguelike, puzzle, strategy, and narrative genres), defining the overall sound identity and delivering polished, production-ready assets.
Composer at Tabi Entertainment (Everglypt Trials)
January 1, 2025 - PresentComposed original music across 10+ game and media projects, shaping mood and storytelling through sci-fi, fantasy, and narrative-driven games.
Lead Sound Designer at Astrarium Studio (Temple of Infinite Idols)
December 1, 2024 - PresentLed sound design for main title and supporting projects; built adaptive audio systems and crafted unique sonic identities.
Sound Designer & Composer at Astrarium Studios (Temple of Infinite Idols)
March 20, 2024 - September 23, 2025Created sound design and original music for two titles, synchronized with animation timing and gameplay pacing.
Sound Designer at AlterEVO Studios (RAVI)
February 20, 2024 - September 23, 2025Designed and implemented SFX and dialogue editing pipelines; collaborated with composers and animators.
Sound Designer & Composer at Never Games (Final Factory)
February 20, 2023 - September 23, 2025Delivered full audio support for multiple indie titles; collaborated with developers and artists.
Sound Designer at Perm Afrost (Solo Dev)
May 20, 2022 - September 23, 2025Provided sound design and mixing for standalone prototype titles; created asset library and UI cues.
Film, Animation & Post Audio Lead at Apeship Studios
January 1, 2023 - PresentLed audio post for film, animation and game projects; directed dialogue recording and post workflows.
Dialog Recording Engineer at Hyperbolic Audio
April 1, 2025 - PresentDirected and executed dialogue recording sessions and cleanups; synced with animation timelines.
Sound Designer at Vaxy Z Studios
December 20, 2023 - September 23, 2025Sound design and mix for short-form projects and demos; collaborated with directors and editors.
Lead Sound Designer at Lineage Studios
August 20, 2023 - September 23, 2025Led sound design and composition for multiple titles; produced final mixes and delivered assets on schedule.
Sound Designer & Composer at Henrik A. Meyer
March 20, 2023 - September 23, 2025Delivered multi-title sound design and original composition; supported post-production workflows.
Audio Lead & Composer at Minor Triumph
February 20, 2023 - September 23, 2025Led audio direction and composition across projects; collaborated with developers and artists.
Contract Audio Design & Post Production at Independent / Freelance
January 1, 2018 - PresentDirected audio pipelines for 4+ indie titles (roguelike, puzzle, strategy, and narrative genres), defining the overall sound identity and delivering polished, production-ready assets.
Lead Sound Designer & Composer at Astrarium Studios
August 1, 2025 - PresentLed sound design and composition for multiple indie titles, collaborating with remote teams to deliver full-range audio assets.
Lead Technical Audio Designer at Prism Realm Ltd
June 1, 2025 - PresentTechnical lead for audio design systems and pipelines across projects, optimizing workflow and integration with game engines.
Composer at Tab EntertainMent (Everglyph Trials)
January 1, 2025 - PresentComposed original music and soundscapes for games and media projects.
Lead Sound Designer at Astrarium Studios
December 1, 2024 - PresentLed sound design for ongoing projects, coordinating with composers and developers to craft immersive audio identities.
Sound Designer & Composer at Astrarium Studios
March 20, 2024 - September 23, 2025Created sound design and music for titles including 'Temple of Infinite Idols' and related projects.
Sound Designer at AlterEVO Studios (RAVI)
February 20, 2024 - September 23, 2025Handled sound design for animation and game projects, ensuring synchronization with visuals.
Sound Designer at Never Games (Final Factory)
February 20, 2023 - September 23, 2025Provided sound design for final factory project assets and gameplay systems.
Sound Designer at Permafrost (Solo Dev)
May 20, 2022 - September 23, 2025Solo-designed sound for independent development projects.
Film, Animation & Post Audio Lead at ApeShip Studios
January 1, 2023 - PresentLed film, animation, and post-audio efforts for multiple projects; directed dialogue and SFX pipelines.
Dialogue Recording Engineer at Hyperbolic Audio
April 1, 2025 - PresentManaged dialogue recording sessions and editing for film and game projects.
Sound Designer at Vaxy Z Studios
December 20, 2023 - September 23, 2025Created sound effects and ambient design for various titles.
Lead Sound Designer at Lineage Studios
August 20, 2023 - September 23, 2025Led sound design direction for projects and collaborated with composers.
Sound Designer & Composer at Henrik A. Meyer
March 20, 2023 - September 23, 2025Delivered sound design and composition for projects.
Audio Lead & Composer at Minor Triumph
February 20, 2023 - September 23, 2025Led audio for projects and contributed original compositions.
Audio Design & Post Production (Contract)
January 1, 2018 - PresentDirected audio pipelines for 4+ indie titles (roguelike, puzzle, strategy, and narrative genres). Defined the overall sound identity and delivered polished, production-ready assets.
Lead Sound Designer & Composer at Astrarium Studios
August 1, 2025 - PresentLed sound design and composition for projects at Astrarium Studios (Infinite Cryptex).
Lead Technical Audio Designer at Prism Realm LTD
June 1, 2025 - PresentLed technical audio design, implementing systems to support gameplay and narrative.
Composer at Tabi Entertainment
January 1, 2025 - PresentComposed original music across multiple game and media projects.
Lead Sound Designer at Astrarium Studios
December 1, 2024 - PresentLead sound designer for Temple of Infinite Idols project.
Sound Designer & Composer at Astrarium Studios
March 1, 2024 - September 23, 2025Sound design and composition for Mini Merchant project.
Sound Designer & Composer at AlterEVO Studios
February 1, 2024 - September 23, 2025Sound design and composition for RAVI project.
Sound Designer & Composer at Never Games
February 1, 2023 - September 23, 2025Sound design and composition for Final Factory project.
Sound Designer at Perm Afro St (Solo Dev)
May 1, 2022 - September 23, 2025Sound design for solo development projects.
Film, Animation & Post Audio Lead at ApeShip Studios
January 1, 2023 - PresentLead audio for film, animation and post; overseeing audio direction across projects.
Dialogue Recording Engineer at Hyperbolic Audio
April 1, 2025 - PresentDialogue recording engineering across projects.
Sound Designer at Vaxy Z Studios
December 1, 2023 - September 23, 2025Sound design for Vaxy Z Studios projects.
Lead Sound Designer at Lineage Studios
August 1, 2023 - September 23, 2025Led sound design at Lineage Studios.
Sound Designer & Composer at Henrik A. Meyer
March 1, 2023 - September 23, 2025Sound design and composition work for Henrik A. Meyer.
Audio Lead & Composer at Minor Triumph
February 1, 2023 - September 23, 2025Audio lead and composer for Minor Triumph projects.
Education
Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet
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